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author | Justin Clarke Casey | 2008-02-08 22:39:08 +0000 |
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committer | Justin Clarke Casey | 2008-02-08 22:39:08 +0000 |
commit | f05f583613850ef480d7be6a74220da0507e8b9b (patch) | |
tree | 480e50a550ea79e096b9c821eeacdef753afd5fa /OpenSim/Framework/Communications/Cache | |
parent | * Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ... (diff) | |
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Still chasing logout memory leak. Putting in small changes and temporary light verbosity to this end
Diffstat (limited to 'OpenSim/Framework/Communications/Cache')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetTransactions.cs | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs index d09e343..4a75f52 100644 --- a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs +++ b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs | |||
@@ -103,12 +103,22 @@ namespace OpenSim.Framework.Communications.Cache | |||
103 | } | 103 | } |
104 | } | 104 | } |
105 | 105 | ||
106 | /// <summary> | ||
107 | /// Get an uploaded asset. If the data is successfully retrieved, the transaction will be removed. | ||
108 | /// </summary> | ||
109 | /// <param name="transactionID"></param> | ||
110 | /// <returns>The asset if the upload has completed, null if it has not.</returns> | ||
106 | public AssetBase GetTransactionAsset(LLUUID transactionID) | 111 | public AssetBase GetTransactionAsset(LLUUID transactionID) |
107 | { | 112 | { |
108 | if (XferUploaders.ContainsKey(transactionID)) | 113 | if (XferUploaders.ContainsKey(transactionID)) |
109 | { | 114 | { |
110 | return XferUploaders[transactionID].GetAssetData(); | 115 | AssetXferUploader uploader = XferUploaders[transactionID]; |
116 | AssetBase asset = uploader.GetAssetData(); | ||
117 | XferUploaders.Remove(transactionID); | ||
118 | |||
119 | return asset; | ||
111 | } | 120 | } |
121 | |||
112 | return null; | 122 | return null; |
113 | } | 123 | } |
114 | 124 | ||
@@ -237,6 +247,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
237 | SaveAssetToFile(filename, Asset.Data); | 247 | SaveAssetToFile(filename, Asset.Data); |
238 | } | 248 | } |
239 | } | 249 | } |
250 | |||
240 | ///Left this in and commented in case there are unforseen issues | 251 | ///Left this in and commented in case there are unforseen issues |
241 | //private void SaveAssetToFile(string filename, byte[] data) | 252 | //private void SaveAssetToFile(string filename, byte[] data) |
242 | //{ | 253 | //{ |
@@ -311,10 +322,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
311 | } | 322 | } |
312 | } | 323 | } |
313 | 324 | ||
314 | public void UpdateInventoryItem(LLUUID itemID) | ||
315 | { | ||
316 | } | ||
317 | |||
318 | public AssetBase GetAssetData() | 325 | public AssetBase GetAssetData() |
319 | { | 326 | { |
320 | if (m_finished) | 327 | if (m_finished) |