diff options
author | Tleiades Hax | 2007-10-26 11:46:27 +0000 |
---|---|---|
committer | Tleiades Hax | 2007-10-26 11:46:27 +0000 |
commit | 5e7dba726896fcb84882b53952651742926e6efb (patch) | |
tree | a396337e721912fd954e8a66e26d16c375d7bab4 /OpenSim/Framework/Communications/Cache | |
parent | add my set-eol-style script. Can be run on Linux (diff) | |
download | opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.zip opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.gz opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.bz2 opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.xz |
Very early first implementation of grid based assets.
Run this on a major grid, and weep
Diffstat (limited to 'OpenSim/Framework/Communications/Cache')
3 files changed, 185 insertions, 22 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 271934f..95183ad 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -36,6 +36,7 @@ using libsecondlife.Packets; | |||
36 | using OpenSim.Framework.Interfaces; | 36 | using OpenSim.Framework.Interfaces; |
37 | using OpenSim.Framework.Types; | 37 | using OpenSim.Framework.Types; |
38 | using OpenSim.Framework.Utilities; | 38 | using OpenSim.Framework.Utilities; |
39 | using OpenSim.Framework.Console; | ||
39 | 40 | ||
40 | namespace OpenSim.Framework.Communications.Cache | 41 | namespace OpenSim.Framework.Communications.Cache |
41 | { | 42 | { |
@@ -319,17 +320,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
319 | 320 | ||
320 | public void AssetNotFound(LLUUID assetID) | 321 | public void AssetNotFound(LLUUID assetID) |
321 | { | 322 | { |
322 | /* | ||
323 | if (this.RequestedTextures.ContainsKey(assetID)) | 323 | if (this.RequestedTextures.ContainsKey(assetID)) |
324 | { | 324 | { |
325 | MainLog.Instance.Warn("ASSET CACHE", "sending image not found for {0}", assetID); | ||
325 | AssetRequest req = this.RequestedTextures[assetID]; | 326 | AssetRequest req = this.RequestedTextures[assetID]; |
326 | ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); | 327 | ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); |
327 | notFound.ImageID.ID = assetID; | 328 | notFound.ImageID.ID = assetID; |
328 | req.RequestUser.OutPacket(notFound); | 329 | req.RequestUser.OutPacket(notFound); |
329 | //Console.WriteLine("sending image not found for " + assetID); | ||
330 | |||
331 | this.RequestedTextures.Remove(assetID); | 330 | this.RequestedTextures.Remove(assetID); |
332 | }*/ | 331 | } |
332 | else | ||
333 | { | ||
334 | MainLog.Instance.Error("ASSET CACHE", "Cound not send image not found for {0}", assetID); | ||
335 | } | ||
333 | } | 336 | } |
334 | 337 | ||
335 | #region Assets | 338 | #region Assets |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index a3ec346..53efa16 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -108,23 +108,23 @@ namespace OpenSim.Framework.Communications.Cache | |||
108 | public virtual List<AssetBase> GetDefaultAssets() | 108 | public virtual List<AssetBase> GetDefaultAssets() |
109 | { | 109 | { |
110 | List<AssetBase> assets = new List<AssetBase>(); | 110 | List<AssetBase> assets = new List<AssetBase>(); |
111 | 111 | // These assets have been moved into the OpenSimAssetSet.XML file | |
112 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000001", "Bricks", "bricks.jp2")); | 112 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000001", "Bricks", "bricks.jp2")); |
113 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000002", "Plywood", "plywood.jp2")); | 113 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000002", "Plywood", "plywood.jp2")); |
114 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000003", "Rocks", "rocks.jp2")); | 114 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000003", "Rocks", "rocks.jp2")); |
115 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000004", "Granite", "granite.jp2")); | 115 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000004", "Granite", "granite.jp2")); |
116 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000005", "Hardwood", "hardwood.jp2")); | 116 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000005", "Hardwood", "hardwood.jp2")); |
117 | assets.Add(CreateImageAsset("00000000-0000-0000-5005-000000000005", "Prim Base Texture", "plywood.jp2")); | 117 | //assets.Add(CreateImageAsset("00000000-0000-1111-5005-000000000005", "Prim Base Texture", "plywood.jp2")); |
118 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000006", "Map Base Texture", "map_base.jp2")); | 118 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000006", "Map Base Texture", "map_base.jp2")); |
119 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000007", "Map Texture", "map1.jp2")); | 119 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000007", "Map Texture", "map1.jp2")); |
120 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000010", "Female Body Texture", "femalebody.jp2")); | 120 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000010", "Female Body Texture", "femalebody.jp2")); |
121 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000011", "Female Bottom Texture", "femalebottom.jp2")); | 121 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000011", "Female Bottom Texture", "femalebottom.jp2")); |
122 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000012", "Female Face Texture", "femaleface.jp2")); | 122 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000012", "Female Face Texture", "femaleface.jp2")); |
123 | 123 | ||
124 | assets.Add(CreateAsset("77c41e39-38f9-f75a-024e-585989bbabbb", "Skin", "base_skin.dat", false)); | 124 | //assets.Add(CreateAsset("77c41e39-38f9-f75a-024e-585989bbabbb", "Skin", "base_skin.dat", false)); |
125 | assets.Add(CreateAsset("66c41e39-38f9-f75a-024e-585989bfab73", "Shape", "base_shape.dat", false)); | 125 | //assets.Add(CreateAsset("66c41e39-38f9-f75a-024e-585989bfab73", "Shape", "base_shape.dat", false)); |
126 | assets.Add(CreateAsset("00000000-38f9-1111-024e-222222111110", "Shirt", "newshirt.dat", false)); | 126 | //assets.Add(CreateAsset("00000000-38f9-1111-024e-222222111110", "Shirt", "newshirt.dat", false)); |
127 | assets.Add(CreateAsset("00000000-38f9-1111-024e-222222111120", "Shirt", "newpants.dat", false)); | 127 | //assets.Add(CreateAsset("00000000-38f9-1111-024e-222222111120", "Shirt", "newpants.dat", false)); |
128 | 128 | ||
129 | return assets; | 129 | return assets; |
130 | } | 130 | } |
@@ -185,4 +185,4 @@ namespace OpenSim.Framework.Communications.Cache | |||
185 | } | 185 | } |
186 | } | 186 | } |
187 | } | 187 | } |
188 | } \ No newline at end of file | 188 | } |
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs new file mode 100644 index 0000000..fc77431 --- /dev/null +++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs | |||
@@ -0,0 +1,160 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Threading; | ||
31 | using System.Reflection; | ||
32 | using System.Xml.Serialization; | ||
33 | |||
34 | using libsecondlife; | ||
35 | |||
36 | using Nini.Config; | ||
37 | using OpenSim.Framework.Console; | ||
38 | using OpenSim.Framework.Interfaces; | ||
39 | using OpenSim.Framework.Types; | ||
40 | using OpenSim.Framework.Utilities; | ||
41 | using OpenSim.Framework.Communications; | ||
42 | |||
43 | namespace OpenSim.Framework.Communications.Cache | ||
44 | { | ||
45 | public class GridAssetClient : IAssetServer | ||
46 | { | ||
47 | private string _assetServerUrl; | ||
48 | private IAssetReceiver _receiver; | ||
49 | |||
50 | public GridAssetClient(string serverUrl) | ||
51 | { | ||
52 | _assetServerUrl = serverUrl; | ||
53 | } | ||
54 | |||
55 | #region IAssetServer Members | ||
56 | |||
57 | public void SetReceiver(IAssetReceiver receiver) | ||
58 | { | ||
59 | _receiver = receiver; | ||
60 | } | ||
61 | |||
62 | public void FetchAsset(LLUUID assetID, bool isTexture) | ||
63 | { | ||
64 | Stream s = null; | ||
65 | try | ||
66 | { | ||
67 | |||
68 | MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString()); | ||
69 | |||
70 | RestClient rc = new RestClient(_assetServerUrl); | ||
71 | rc.AddResourcePath("assets"); | ||
72 | rc.AddResourcePath(assetID.ToString()); | ||
73 | if (isTexture) | ||
74 | rc.AddQueryParameter("texture"); | ||
75 | |||
76 | rc.RequestMethod = "GET"; | ||
77 | s = rc.Request(); | ||
78 | |||
79 | if (s.Length > 0) | ||
80 | { | ||
81 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | ||
82 | AssetBase asset = (AssetBase)xs.Deserialize(s); | ||
83 | |||
84 | _receiver.AssetReceived(asset, isTexture); | ||
85 | } | ||
86 | else | ||
87 | { | ||
88 | MainLog.Instance.Debug("ASSETCACHE", "Asset not found {0}", assetID.ToString()); | ||
89 | _receiver.AssetNotFound(assetID); | ||
90 | } | ||
91 | } | ||
92 | catch (Exception e) | ||
93 | { | ||
94 | MainLog.Instance.Error("ASSETCACHE", e.Message); | ||
95 | MainLog.Instance.Error("ASSETCACHE", e.StackTrace); | ||
96 | } | ||
97 | } | ||
98 | |||
99 | public void UpdateAsset(AssetBase asset) | ||
100 | { | ||
101 | throw new Exception("The method or operation is not implemented."); | ||
102 | } | ||
103 | |||
104 | public void StoreAndCommitAsset(AssetBase asset) | ||
105 | { | ||
106 | try | ||
107 | { | ||
108 | MemoryStream s = new MemoryStream(); | ||
109 | |||
110 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | ||
111 | xs.Serialize(s, asset); | ||
112 | RestClient rc = new RestClient(_assetServerUrl); | ||
113 | rc.AddResourcePath("assets"); | ||
114 | rc.RequestMethod = "POST"; | ||
115 | rc.Request(s); | ||
116 | } | ||
117 | catch (Exception e) | ||
118 | { | ||
119 | MainLog.Instance.Error("ASSETS", e.Message); | ||
120 | } | ||
121 | } | ||
122 | |||
123 | public void Close() | ||
124 | { | ||
125 | throw new Exception("The method or operation is not implemented."); | ||
126 | } | ||
127 | |||
128 | public void LoadAsset(AssetBase info, bool image, string filename) | ||
129 | { | ||
130 | throw new Exception("The method or operation is not implemented."); | ||
131 | } | ||
132 | |||
133 | public System.Collections.Generic.List<AssetBase> GetDefaultAssets() | ||
134 | { | ||
135 | throw new Exception("The method or operation is not implemented."); | ||
136 | } | ||
137 | |||
138 | public AssetBase CreateImageAsset(string assetIdStr, string name, string filename) | ||
139 | { | ||
140 | throw new Exception("The method or operation is not implemented."); | ||
141 | } | ||
142 | |||
143 | public void ForEachDefaultAsset(Action<AssetBase> action) | ||
144 | { | ||
145 | throw new Exception("The method or operation is not implemented."); | ||
146 | } | ||
147 | |||
148 | public AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage) | ||
149 | { | ||
150 | throw new Exception("The method or operation is not implemented."); | ||
151 | } | ||
152 | |||
153 | public void ForEachXmlAsset(Action<AssetBase> action) | ||
154 | { | ||
155 | throw new Exception("The method or operation is not implemented."); | ||
156 | } | ||
157 | |||
158 | #endregion | ||
159 | } | ||
160 | } | ||