diff options
* Refactored out function to load specified AssetSet Xml
This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)'
Diffstat (limited to 'OpenSim/Framework/Communications/Cache')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetServerBase.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 2153fbf..318082b 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -82,11 +82,11 @@ namespace OpenSim.Framework.Communications.Cache | |||
82 | } | 82 | } |
83 | } | 83 | } |
84 | 84 | ||
85 | public void LoadDefaultAssets() | 85 | public virtual void LoadDefaultAssets() |
86 | { | 86 | { |
87 | MainLog.Instance.Verbose("ASSETSERVER", "Setting up asset database"); | 87 | MainLog.Instance.Verbose("ASSETSERVER", "Setting up asset database"); |
88 | 88 | ||
89 | assetLoader.ForEachXmlAsset(StoreAsset); | 89 | assetLoader.ForEachDefaultXmlAsset(StoreAsset); |
90 | 90 | ||
91 | CommitAssets(); | 91 | CommitAssets(); |
92 | } | 92 | } |