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author | Jeff Ames | 2008-08-18 00:39:10 +0000 |
---|---|---|
committer | Jeff Ames | 2008-08-18 00:39:10 +0000 |
commit | 6ef9d4da901a346c232458317cca6268da888e2e (patch) | |
tree | dd1d935b10f34f261839da9f9879c02322e8ede7 /OpenSim/Framework/Communications/Cache | |
parent | Update svn properties, minor formatting cleanup. (diff) | |
download | opensim-SC_OLD-6ef9d4da901a346c232458317cca6268da888e2e.zip opensim-SC_OLD-6ef9d4da901a346c232458317cca6268da888e2e.tar.gz opensim-SC_OLD-6ef9d4da901a346c232458317cca6268da888e2e.tar.bz2 opensim-SC_OLD-6ef9d4da901a346c232458317cca6268da888e2e.tar.xz |
Formatting cleanup.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache')
6 files changed, 34 insertions, 34 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 6eff690..e924b3f 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -143,10 +143,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
143 | public void Clear() | 143 | public void Clear() |
144 | { | 144 | { |
145 | m_log.Info("[ASSET CACHE]: Clearing Asset cache"); | 145 | m_log.Info("[ASSET CACHE]: Clearing Asset cache"); |
146 | 146 | ||
147 | if (StatsManager.SimExtraStats != null) | 147 | if (StatsManager.SimExtraStats != null) |
148 | StatsManager.SimExtraStats.ClearAssetCacheStatistics(); | 148 | StatsManager.SimExtraStats.ClearAssetCacheStatistics(); |
149 | 149 | ||
150 | Initialize(); | 150 | Initialize(); |
151 | } | 151 | } |
152 | 152 | ||
@@ -365,9 +365,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
365 | } | 365 | } |
366 | } | 366 | } |
367 | else | 367 | else |
368 | { | 368 | { |
369 | if (!Assets.ContainsKey(asset.FullID)) | 369 | if (!Assets.ContainsKey(asset.FullID)) |
370 | { | 370 | { |
371 | AssetInfo assetInf = new AssetInfo(asset); | 371 | AssetInfo assetInf = new AssetInfo(asset); |
372 | Assets.Add(assetInf.FullID, assetInf); | 372 | Assets.Add(assetInf.FullID, assetInf); |
373 | 373 | ||
@@ -382,7 +382,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
382 | } | 382 | } |
383 | } | 383 | } |
384 | 384 | ||
385 | /// <summary> | 385 | /// <summary> |
386 | /// Allows you to clear a specific asset by uuid out | 386 | /// Allows you to clear a specific asset by uuid out |
387 | /// of the asset cache. This is needed because the osdynamic | 387 | /// of the asset cache. This is needed because the osdynamic |
388 | /// texture code grows the asset cache without bounds. The | 388 | /// texture code grows the asset cache without bounds. The |
@@ -399,8 +399,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
399 | if (Textures.ContainsKey(uuid)) | 399 | if (Textures.ContainsKey(uuid)) |
400 | { | 400 | { |
401 | Textures.Remove(uuid); | 401 | Textures.Remove(uuid); |
402 | } | 402 | } |
403 | else if (Assets.ContainsKey(uuid)) | 403 | else if (Assets.ContainsKey(uuid)) |
404 | { | 404 | { |
405 | Assets.Remove(uuid); | 405 | Assets.Remove(uuid); |
406 | } | 406 | } |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index ed5b896..2c8e685 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
57 | /// <param name="req"></param> | 57 | /// <param name="req"></param> |
58 | /// <returns></returns> | 58 | /// <returns></returns> |
59 | /// <exception cref="System.Exception"> | 59 | /// <exception cref="System.Exception"> |
60 | /// Thrown if the request failed for some other reason than that the | 60 | /// Thrown if the request failed for some other reason than that the |
61 | /// asset cannot be found. | 61 | /// asset cannot be found. |
62 | /// </exception> | 62 | /// </exception> |
63 | protected abstract AssetBase GetAsset(AssetRequest req); | 63 | protected abstract AssetBase GetAsset(AssetRequest req); |
@@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
70 | protected virtual void ProcessRequest(AssetRequest req) | 70 | protected virtual void ProcessRequest(AssetRequest req) |
71 | { | 71 | { |
72 | AssetBase asset; | 72 | AssetBase asset; |
73 | 73 | ||
74 | try | 74 | try |
75 | { | 75 | { |
76 | asset = GetAsset(req); | 76 | asset = GetAsset(req); |
@@ -78,12 +78,12 @@ namespace OpenSim.Framework.Communications.Cache | |||
78 | catch (Exception e) | 78 | catch (Exception e) |
79 | { | 79 | { |
80 | m_log.ErrorFormat("[ASSET]: Asset request for {0} threw exception {1}", req.AssetID, e); | 80 | m_log.ErrorFormat("[ASSET]: Asset request for {0} threw exception {1}", req.AssetID, e); |
81 | 81 | ||
82 | if (StatsManager.SimExtraStats != null) | 82 | if (StatsManager.SimExtraStats != null) |
83 | StatsManager.SimExtraStats.AddAssetServiceRequestFailure(); | 83 | StatsManager.SimExtraStats.AddAssetServiceRequestFailure(); |
84 | 84 | ||
85 | m_receiver.AssetNotFound(req.AssetID, req.IsTexture); | 85 | m_receiver.AssetNotFound(req.AssetID, req.IsTexture); |
86 | 86 | ||
87 | return; | 87 | return; |
88 | } | 88 | } |
89 | 89 | ||
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index 57f5e76..c337907 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |||
@@ -91,8 +91,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
91 | get { return m_session_id; } | 91 | get { return m_session_id; } |
92 | set { m_session_id = value; } | 92 | set { m_session_id = value; } |
93 | } | 93 | } |
94 | private LLUUID m_session_id = LLUUID.Zero; | 94 | private LLUUID m_session_id = LLUUID.Zero; |
95 | 95 | ||
96 | /// <summary> | 96 | /// <summary> |
97 | /// Constructor | 97 | /// Constructor |
98 | /// </summary> | 98 | /// </summary> |
@@ -172,7 +172,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
172 | } | 172 | } |
173 | } | 173 | } |
174 | } | 174 | } |
175 | 175 | ||
176 | /// <summary> | 176 | /// <summary> |
177 | /// Drop all cached inventory. | 177 | /// Drop all cached inventory. |
178 | /// </summary> | 178 | /// </summary> |
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs index 4206cae..9cccf66 100644 --- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs +++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
60 | rc.AddQueryParameter("texture"); | 60 | rc.AddQueryParameter("texture"); |
61 | 61 | ||
62 | rc.RequestMethod = "GET"; | 62 | rc.RequestMethod = "GET"; |
63 | 63 | ||
64 | Stream s = rc.Request(); | 64 | Stream s = rc.Request(); |
65 | 65 | ||
66 | if (s.Length > 0) | 66 | if (s.Length > 0) |
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs index d7de9d6..61cfc1a 100644 --- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs +++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs | |||
@@ -37,19 +37,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
37 | public class InventoryFolderImpl : InventoryFolderBase | 37 | public class InventoryFolderImpl : InventoryFolderBase |
38 | { | 38 | { |
39 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 39 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
40 | 40 | ||
41 | public static readonly string PATH_DELIMITER = "/"; | 41 | public static readonly string PATH_DELIMITER = "/"; |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Items that are contained in this folder | 44 | /// Items that are contained in this folder |
45 | /// </summary> | 45 | /// </summary> |
46 | public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); | 46 | public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Child folders that are contained in this folder | 49 | /// Child folders that are contained in this folder |
50 | /// </summary> | 50 | /// </summary> |
51 | public Dictionary<LLUUID, InventoryFolderImpl> SubFolders = new Dictionary<LLUUID, InventoryFolderImpl>(); | 51 | public Dictionary<LLUUID, InventoryFolderImpl> SubFolders = new Dictionary<LLUUID, InventoryFolderImpl>(); |
52 | 52 | ||
53 | // Constructors | 53 | // Constructors |
54 | public InventoryFolderImpl(InventoryFolderBase folderbase) | 54 | public InventoryFolderImpl(InventoryFolderBase folderbase) |
55 | { | 55 | { |
@@ -195,15 +195,15 @@ namespace OpenSim.Framework.Communications.Cache | |||
195 | 195 | ||
196 | return null; | 196 | return null; |
197 | } | 197 | } |
198 | 198 | ||
199 | /// <summary> | 199 | /// <summary> |
200 | /// Find a folder given a PATH_DELIMITOR delimited path starting from this folder | 200 | /// Find a folder given a PATH_DELIMITOR delimited path starting from this folder |
201 | /// | 201 | /// |
202 | /// This method does not handle paths that contain multiple delimitors | 202 | /// This method does not handle paths that contain multiple delimitors |
203 | /// | 203 | /// |
204 | /// FIXME: We do not yet handle situations where folders have the same name. We could handle this by some | 204 | /// FIXME: We do not yet handle situations where folders have the same name. We could handle this by some |
205 | /// XPath like expression | 205 | /// XPath like expression |
206 | /// | 206 | /// |
207 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. | 207 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. |
208 | /// </summary> | 208 | /// </summary> |
209 | /// <param name="path"> | 209 | /// <param name="path"> |
@@ -214,7 +214,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
214 | { | 214 | { |
215 | if (path == string.Empty) | 215 | if (path == string.Empty) |
216 | return this; | 216 | return this; |
217 | 217 | ||
218 | string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None); | 218 | string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None); |
219 | 219 | ||
220 | lock (SubFolders) | 220 | lock (SubFolders) |
@@ -228,19 +228,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
228 | return folder; | 228 | return folder; |
229 | } | 229 | } |
230 | } | 230 | } |
231 | 231 | ||
232 | // We didn't find a folder with the given name | 232 | // We didn't find a folder with the given name |
233 | return null; | 233 | return null; |
234 | } | 234 | } |
235 | 235 | ||
236 | /// <summary> | 236 | /// <summary> |
237 | /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. | 237 | /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. |
238 | /// | 238 | /// |
239 | /// This method does not handle paths that contain multiple delimitors | 239 | /// This method does not handle paths that contain multiple delimitors |
240 | /// | 240 | /// |
241 | /// FIXME: We do not yet handle situations where folders or items have the same name. We could handle this by some | 241 | /// FIXME: We do not yet handle situations where folders or items have the same name. We could handle this by some |
242 | /// XPath like expression | 242 | /// XPath like expression |
243 | /// | 243 | /// |
244 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. | 244 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. |
245 | /// </summary> | 245 | /// </summary> |
246 | /// <param name="path"> | 246 | /// <param name="path"> |
@@ -248,7 +248,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
248 | /// </param> | 248 | /// </param> |
249 | /// <returns>null if the item is not found</returns> | 249 | /// <returns>null if the item is not found</returns> |
250 | public InventoryItemBase FindItemByPath(string path) | 250 | public InventoryItemBase FindItemByPath(string path) |
251 | { | 251 | { |
252 | string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None); | 252 | string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None); |
253 | 253 | ||
254 | if (components.Length == 1) | 254 | if (components.Length == 1) |
@@ -263,7 +263,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
263 | } | 263 | } |
264 | } | 264 | } |
265 | else | 265 | else |
266 | { | 266 | { |
267 | lock (SubFolders) | 267 | lock (SubFolders) |
268 | { | 268 | { |
269 | foreach (InventoryFolderImpl folder in SubFolders.Values) | 269 | foreach (InventoryFolderImpl folder in SubFolders.Values) |
@@ -273,10 +273,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
273 | } | 273 | } |
274 | } | 274 | } |
275 | } | 275 | } |
276 | 276 | ||
277 | // We didn't find an item or intermediate folder with the given name | 277 | // We didn't find an item or intermediate folder with the given name |
278 | return null; | 278 | return null; |
279 | } | 279 | } |
280 | 280 | ||
281 | /// <summary> | 281 | /// <summary> |
282 | /// Return a copy of the list of child items in this folder | 282 | /// Return a copy of the list of child items in this folder |
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index 1360aa3..4e3840b 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
90 | 90 | ||
91 | m_log.WarnFormat( | 91 | m_log.WarnFormat( |
92 | "[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId); | 92 | "[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId); |
93 | 93 | ||
94 | return false; | 94 | return false; |
95 | } | 95 | } |
96 | 96 | ||