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authorJeff Ames2009-06-10 04:28:56 +0000
committerJeff Ames2009-06-10 04:28:56 +0000
commita23d64dec1cbf88abc3c7e84664a683dee534e4a (patch)
tree7e85403f29839775209481ba7f6ee55aac56f209 /OpenSim/Framework/Communications/Cache
parentLetting the Flotsam cache be enabled even when [AssetCache] section is missin... (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache')
-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index cf6a798..5181bdaea 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -286,7 +286,7 @@ namespace OpenSim.Framework.Communications.Cache
286 // Take all ther received items and put them into the folder tree heirarchy 286 // Take all ther received items and put them into the folder tree heirarchy
287 foreach (InventoryItemBase item in items) { 287 foreach (InventoryItemBase item in items) {
288 InventoryFolderImpl folder = resolvedFolders.ContainsKey(item.Folder) ? resolvedFolders[item.Folder] : null; 288 InventoryFolderImpl folder = resolvedFolders.ContainsKey(item.Folder) ? resolvedFolders[item.Folder] : null;
289 ItemReceive(item, folder ); 289 ItemReceive(item, folder);
290 } 290 }
291 } 291 }
292 catch (Exception e) 292 catch (Exception e)