aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
diff options
context:
space:
mode:
authorJustin Clarke Casey2008-08-01 18:49:48 +0000
committerJustin Clarke Casey2008-08-01 18:49:48 +0000
commit43b2ff1d112174c36bb18caf353945afc6390840 (patch)
tree2da70a8856c417dcfb66f75fb38a4bde2b73c57f /OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
parent* minor: eliminate some unused variables in InventoryFolderImpl (diff)
downloadopensim-SC_OLD-43b2ff1d112174c36bb18caf353945afc6390840.zip
opensim-SC_OLD-43b2ff1d112174c36bb18caf353945afc6390840.tar.gz
opensim-SC_OLD-43b2ff1d112174c36bb18caf353945afc6390840.tar.bz2
opensim-SC_OLD-43b2ff1d112174c36bb18caf353945afc6390840.tar.xz
* Drop cached inventory from the local region when a user crosses out into a remote region
* May resolves inventory problems that occur when the user moves between two regions` * e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item * Not yet implemented for teleport
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs12
1 files changed, 5 insertions, 7 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index ac52535..5045c97 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -118,21 +118,19 @@ namespace OpenSim.Framework.Communications.Cache
118 /// </summary> 118 /// </summary>
119 /// <param name="userID"></param> 119 /// <param name="userID"></param>
120 /// <returns>true if the user was successfully removed, false otherwise</returns> 120 /// <returns>true if the user was successfully removed, false otherwise</returns>
121 public bool RemoveUser(LLUUID userID) 121 public bool RemoveUser(LLUUID userId)
122 { 122 {
123 lock (m_userProfiles) 123 lock (m_userProfiles)
124 { 124 {
125 if (m_userProfiles.ContainsKey(userID)) 125 if (m_userProfiles.ContainsKey(userId))
126 { 126 {
127 m_userProfiles.Remove(userID); 127 m_log.DebugFormat("[USER CACHE]: Removing user {0}", userId);
128 m_userProfiles.Remove(userId);
128 return true; 129 return true;
129 } 130 }
130 else
131 {
132 m_log.ErrorFormat("[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userID);
133 }
134 } 131 }
135 132
133 m_log.ErrorFormat("[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId);
136 return false; 134 return false;
137 } 135 }
138 136