diff options
* AssetServerBase: _ProcessRequest is now called GetAsset
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility.
* Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/SQLAssetServer.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 4fa7684..7fcff10 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | |||
@@ -77,7 +77,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
77 | m_assetProviderPlugin.CommitAssets(); | 77 | m_assetProviderPlugin.CommitAssets(); |
78 | } | 78 | } |
79 | 79 | ||
80 | protected override AssetBase _ProcessRequest(AssetRequest req) | 80 | protected override AssetBase GetAsset(AssetRequest req) |
81 | { | 81 | { |
82 | AssetBase asset; | 82 | AssetBase asset; |
83 | lock (syncLock) | 83 | lock (syncLock) |