aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
diff options
context:
space:
mode:
authorSean Dague2008-04-07 23:27:05 +0000
committerSean Dague2008-04-07 23:27:05 +0000
commit5ee75998ce4d941efd937848d28f3a4dac6ba6cc (patch)
treef29a100cb8ab3715c82f0aec4fee9f968f210405 /OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
parentRefactor InventoryItemBase to do the following: (diff)
downloadopensim-SC_OLD-5ee75998ce4d941efd937848d28f3a4dac6ba6cc.zip
opensim-SC_OLD-5ee75998ce4d941efd937848d28f3a4dac6ba6cc.tar.gz
opensim-SC_OLD-5ee75998ce4d941efd937848d28f3a4dac6ba6cc.tar.bz2
opensim-SC_OLD-5ee75998ce4d941efd937848d28f3a4dac6ba6cc.tar.xz
more refactoring, this time on InventoryFolderBase
* wrap attributes in properties * clean up names a little bit * clean up name styles
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs40
1 files changed, 20 insertions, 20 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index 12a07eb..cb82850 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -56,14 +56,14 @@ namespace OpenSim.Framework.Communications.Cache
56 { 56 {
57 m_log.Info("[LIBRARY INVENTORY]: Loading library inventory"); 57 m_log.Info("[LIBRARY INVENTORY]: Loading library inventory");
58 58
59 agentID = libOwner; 59 AgentID = libOwner;
60 folderID = new LLUUID("00000112-000f-0000-0000-000100bba000"); 60 ID = new LLUUID("00000112-000f-0000-0000-000100bba000");
61 name = "OpenSim Library"; 61 Name = "OpenSim Library";
62 parentID = LLUUID.Zero; 62 ParentID = LLUUID.Zero;
63 type = (short) 8; 63 Type = (short) 8;
64 version = (ushort) 1; 64 Version = (ushort) 1;
65 65
66 libraryFolders.Add(folderID, this); 66 libraryFolders.Add(ID, this);
67 67
68 LoadLibraries(Path.Combine(Util.inventoryDir(), "Libraries.xml")); 68 LoadLibraries(Path.Combine(Util.inventoryDir(), "Libraries.xml"));
69 69
@@ -172,20 +172,20 @@ namespace OpenSim.Framework.Communications.Cache
172 { 172 {
173 InventoryFolderImpl folderInfo = new InventoryFolderImpl(); 173 InventoryFolderImpl folderInfo = new InventoryFolderImpl();
174 174
175 folderInfo.folderID = new LLUUID(config.GetString("folderID", folderID.ToString())); 175 folderInfo.ID = new LLUUID(config.GetString("folderID", ID.ToString()));
176 folderInfo.name = config.GetString("name", "unknown"); 176 folderInfo.Name = config.GetString("name", "unknown");
177 folderInfo.parentID = new LLUUID(config.GetString("parentFolderID", folderID.ToString())); 177 folderInfo.ParentID = new LLUUID(config.GetString("parentFolderID", ID.ToString()));
178 folderInfo.type = (short)config.GetInt("type", 8); 178 folderInfo.Type = (short)config.GetInt("type", 8);
179 179
180 folderInfo.agentID = libOwner; 180 folderInfo.AgentID = libOwner;
181 folderInfo.version = 1; 181 folderInfo.Version = 1;
182 182
183 if (libraryFolders.ContainsKey(folderInfo.parentID)) 183 if (libraryFolders.ContainsKey(folderInfo.ParentID))
184 { 184 {
185 InventoryFolderImpl parentFolder = libraryFolders[folderInfo.parentID]; 185 InventoryFolderImpl parentFolder = libraryFolders[folderInfo.ParentID];
186 186
187 libraryFolders.Add(folderInfo.folderID, folderInfo); 187 libraryFolders.Add(folderInfo.ID, folderInfo);
188 parentFolder.SubFolders.Add(folderInfo.folderID, folderInfo); 188 parentFolder.SubFolders.Add(folderInfo.ID, folderInfo);
189 189
190// m_log.InfoFormat("[LIBRARY INVENTORY]: Adding folder {0} ({1})", folderInfo.name, folderInfo.folderID); 190// m_log.InfoFormat("[LIBRARY INVENTORY]: Adding folder {0} ({1})", folderInfo.name, folderInfo.folderID);
191 } 191 }
@@ -193,7 +193,7 @@ namespace OpenSim.Framework.Communications.Cache
193 { 193 {
194 m_log.WarnFormat( 194 m_log.WarnFormat(
195 "[LIBRARY INVENTORY]: Couldn't add folder {0} ({1}) since parent folder with ID {2} does not exist!", 195 "[LIBRARY INVENTORY]: Couldn't add folder {0} ({1}) since parent folder with ID {2} does not exist!",
196 folderInfo.name, folderInfo.folderID, folderInfo.parentID); 196 folderInfo.Name, folderInfo.ID, folderInfo.ParentID);
197 } 197 }
198 } 198 }
199 199
@@ -206,9 +206,9 @@ namespace OpenSim.Framework.Communications.Cache
206 InventoryItemBase item = new InventoryItemBase(); 206 InventoryItemBase item = new InventoryItemBase();
207 item.Owner = libOwner; 207 item.Owner = libOwner;
208 item.Creator = libOwner; 208 item.Creator = libOwner;
209 item.ID = new LLUUID(config.GetString("inventoryID", folderID.ToString())); 209 item.ID = new LLUUID(config.GetString("inventoryID", ID.ToString()));
210 item.AssetID = new LLUUID(config.GetString("assetID", LLUUID.Random().ToString())); 210 item.AssetID = new LLUUID(config.GetString("assetID", LLUUID.Random().ToString()));
211 item.Folder = new LLUUID(config.GetString("folderID", folderID.ToString())); 211 item.Folder = new LLUUID(config.GetString("folderID", ID.ToString()));
212 item.Description = config.GetString("description", System.String.Empty); 212 item.Description = config.GetString("description", System.String.Empty);
213 item.Name = config.GetString("name", System.String.Empty); 213 item.Name = config.GetString("name", System.String.Empty);
214 item.AssetType = config.GetInt("assetType", 0); 214 item.AssetType = config.GetInt("assetType", 0);