diff options
* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index 13ce39e..86e26f0 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -35,16 +35,16 @@ using OpenSim.Framework.Types; | |||
35 | using OpenSim.Framework.Utilities; | 35 | using OpenSim.Framework.Utilities; |
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | 37 | ||
38 | namespace OpenSim.Framework.Communications.Caches | 38 | namespace OpenSim.Framework.Communications.Cache |
39 | { | 39 | { |
40 | /// <summary> | 40 | /// <summary> |
41 | /// Basically a hack to give us a Inventory library while we don't have a inventory server | 41 | /// Basically a hack to give us a Inventory library while we don't have a inventory server |
42 | /// once the server is fully implemented then should read the data from that | 42 | /// once the server is fully implemented then should read the data from that |
43 | /// </summary> | 43 | /// </summary> |
44 | public class LibraryRootFolder : InventoryFolder | 44 | public class LibraryRootFolder : Cache.InventoryFolderImpl |
45 | { | 45 | { |
46 | private LLUUID libOwner = new LLUUID("11111111-1111-0000-0000-000100bba000"); | 46 | private LLUUID libOwner = new LLUUID("11111111-1111-0000-0000-000100bba000"); |
47 | private InventoryFolder m_textureFolder; | 47 | private Cache.InventoryFolderImpl m_textureFolder; |
48 | 48 | ||
49 | public LibraryRootFolder() | 49 | public LibraryRootFolder() |
50 | { | 50 | { |
@@ -55,7 +55,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
55 | this.type = (short)-1; | 55 | this.type = (short)-1; |
56 | this.version = (ushort)1; | 56 | this.version = (ushort)1; |
57 | 57 | ||
58 | InventoryFolder folderInfo = new InventoryFolder(); | 58 | Cache.InventoryFolderImpl folderInfo = new InventoryFolderImpl(); |
59 | folderInfo.agentID = libOwner; | 59 | folderInfo.agentID = libOwner; |
60 | folderInfo.folderID = new LLUUID("00000112-000f-0000-0000-000100bba001"); | 60 | folderInfo.folderID = new LLUUID("00000112-000f-0000-0000-000100bba001"); |
61 | folderInfo.name = "Texture Library"; | 61 | folderInfo.name = "Texture Library"; |
@@ -242,4 +242,4 @@ namespace OpenSim.Framework.Communications.Caches | |||
242 | } | 242 | } |
243 | 243 | ||
244 | } | 244 | } |
245 | } | 245 | } \ No newline at end of file |