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authorJustin Clarke Casey2008-04-26 20:31:01 +0000
committerJustin Clarke Casey2008-04-26 20:31:01 +0000
commitaccd89b3f1c7729e6bb34b52e8095baf9c1f440a (patch)
treeeb2b485edb92d5349463ec3626f76e005905bdba /OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
parent* Ooops, attachments now teleport/cross region borders along with your avatar... (diff)
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* First draft implementation of copying prim inventory items back to agent inventory
* Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory * Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set * This is pending fixes/implementation of upstream permission implementation
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
index 7812499..33d820d 100644
--- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
+++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Framework.Communications.Cache
92 } 92 }
93 93
94 /// <summary> 94 /// <summary>
95 /// Does this folder contain the given item? 95 /// Does this folder or any of its subfolders contain the given item?
96 /// </summary> 96 /// </summary>
97 /// <param name="itemID"></param> 97 /// <param name="itemID"></param>
98 /// <returns></returns> 98 /// <returns></returns>