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authorJustin Clarke Casey2008-12-04 19:57:36 +0000
committerJustin Clarke Casey2008-12-04 19:57:36 +0000
commit38ca31b37a6ac8fe74b77e4488112eb77d612827 (patch)
tree01c75a28b9f34667910f0992d8f817a5c5a1e5b3 /OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
parentMinor formatting cleanup. (diff)
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* Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
index 8e624f9..0704232 100644
--- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
+++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
@@ -358,6 +358,10 @@ namespace OpenSim.Framework.Communications.Cache
358 return folderList; 358 return folderList;
359 } 359 }
360 360
361 /// <value>
362 /// The total number of items in this folder and in the immediate child folders (though not from other
363 /// descendants).
364 /// </value>
361 public int TotalCount 365 public int TotalCount
362 { 366 {
363 get 367 get