diff options
* AssetServerBase: _ProcessRequest is now called GetAsset
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility.
* Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/GridAssetClient.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/GridAssetClient.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs index 5801aa8..9c460c7 100644 --- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs +++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
47 | 47 | ||
48 | #region IAssetServer Members | 48 | #region IAssetServer Members |
49 | 49 | ||
50 | protected override AssetBase _ProcessRequest(AssetRequest req) | 50 | protected override AssetBase GetAsset(AssetRequest req) |
51 | { | 51 | { |
52 | Stream s = null; | 52 | Stream s = null; |
53 | try | 53 | try |