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My fork of OpenSim for IG and MG, called SledjChisl.
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Communications
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Cache
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AssetTransactions.cs
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author
lbsa71
2007-11-23 13:21:39 +0000
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lbsa71
2007-11-23 13:21:39 +0000
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fb2588b409069a1c24b55bb547d1a06eec2f0440
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OpenSim/Framework/Communications/Cache/AssetTransactions.cs
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* added some functions for use in raytracing. They're kind of crappy now, so...
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* Refactored NumPackets calculation
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