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author | Jeff Ames | 2007-12-20 05:43:02 +0000 |
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committer | Jeff Ames | 2007-12-20 05:43:02 +0000 |
commit | be2ad79e52efb5eb543057e8e73fa601d0b91c87 (patch) | |
tree | 688a11b5737835b3cd46b2beaf01c6e9d23ace09 /OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |
parent | *Added event called after any movement is handled (OnClientMovement) - will b... (diff) | |
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Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetServerBase.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 4d03fee..f5ebab7 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -232,7 +232,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
232 | for (int i = 0; i < source.Configs.Count; i++) | 232 | for (int i = 0; i < source.Configs.Count; i++) |
233 | { | 233 | { |
234 | // System.Console.WriteLine("loading asset into database"); | 234 | // System.Console.WriteLine("loading asset into database"); |
235 | string assetIdStr = source.Configs[i].GetString("assetID", LLUUID.Random().ToStringHyphenated()); | 235 | string assetIdStr = source.Configs[i].GetString("assetID", LLUUID.Random().ToString()); |
236 | string name = source.Configs[i].GetString("name", ""); | 236 | string name = source.Configs[i].GetString("name", ""); |
237 | sbyte type = (sbyte) source.Configs[i].GetInt("assetType", 0); | 237 | sbyte type = (sbyte) source.Configs[i].GetInt("assetType", 0); |
238 | sbyte invType = (sbyte) source.Configs[i].GetInt("inventoryType", 0); | 238 | sbyte invType = (sbyte) source.Configs[i].GetInt("inventoryType", 0); |