diff options
renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetServerBase.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 7c9df88..128e2e6 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
66 | _receiver = receiver; | 66 | _receiver = receiver; |
67 | } | 67 | } |
68 | 68 | ||
69 | public void FetchAsset(LLUUID assetID, bool isTexture) | 69 | public void RequestAsset(LLUUID assetID, bool isTexture) |
70 | { | 70 | { |
71 | ARequest req = new ARequest(); | 71 | ARequest req = new ARequest(); |
72 | req.AssetID = assetID; | 72 | req.AssetID = assetID; |