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authorMW2007-11-01 17:28:38 +0000
committerMW2007-11-01 17:28:38 +0000
commit7a66eff8af0d9d56ffb3b2c1f4f5088f98c99d64 (patch)
tree807894255a6f0b890816211a3c4ba18abe3d33f2 /OpenSim/Framework/Communications/Cache/AssetServerBase.cs
parentTest on the grid asset problem, don't update to this version unless you just ... (diff)
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renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServerBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index 7c9df88..128e2e6 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Framework.Communications.Cache
66 _receiver = receiver; 66 _receiver = receiver;
67 } 67 }
68 68
69 public void FetchAsset(LLUUID assetID, bool isTexture) 69 public void RequestAsset(LLUUID assetID, bool isTexture)
70 { 70 {
71 ARequest req = new ARequest(); 71 ARequest req = new ARequest();
72 req.AssetID = assetID; 72 req.AssetID = assetID;