diff options
Making sure my local working copy is in sync with svn before I start the job of enabling the new SceneObject classes.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index acdd593..3866e21 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
224 | lock (this.SendingTextures) | 224 | lock (this.SendingTextures) |
225 | { | 225 | { |
226 | this.SendingTextures.Remove(sender.request.ImageInfo.FullID); | 226 | this.SendingTextures.Remove(sender.request.ImageInfo.FullID); |
227 | this.AvatarRecievedTextures[sender.request.RequestUser.AgentId].Add(sender.request.ImageInfo.FullID); | 227 | // this.AvatarRecievedTextures[sender.request.RequestUser.AgentId].Add(sender.request.ImageInfo.FullID); |
228 | } | 228 | } |
229 | } | 229 | } |
230 | } | 230 | } |
@@ -634,7 +634,8 @@ namespace OpenSim.Framework.Communications.Caches | |||
634 | public class TextureSender | 634 | public class TextureSender |
635 | { | 635 | { |
636 | public AssetRequest request; | 636 | public AssetRequest request; |
637 | 637 | private int counter = 0; | |
638 | |||
638 | public TextureSender(AssetRequest req) | 639 | public TextureSender(AssetRequest req) |
639 | { | 640 | { |
640 | request = req; | 641 | request = req; |
@@ -644,8 +645,9 @@ namespace OpenSim.Framework.Communications.Caches | |||
644 | public bool SendTexture() | 645 | public bool SendTexture() |
645 | { | 646 | { |
646 | SendPacket(); | 647 | SendPacket(); |
648 | counter++; | ||
647 | 649 | ||
648 | if ((request.PacketCounter > request.NumPackets) |(request.NumPackets ==1)) | 650 | if ((request.PacketCounter > request.NumPackets) | (counter >120) |(request.NumPackets ==1)) |
649 | { | 651 | { |
650 | return true; | 652 | return true; |
651 | } | 653 | } |