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author | Justin Clarke Casey | 2008-02-22 23:15:00 +0000 |
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committer | Justin Clarke Casey | 2008-02-22 23:15:00 +0000 |
commit | f95ad65189aaabceda0533e3bf5156f9af69e476 (patch) | |
tree | da9211e0a2cb7142a207a0a8e67f3d2d85db9c56 /OpenSim/Framework/Communications/Cache/AssetCache.cs | |
parent | * Winnow the debug and info messages associated with stat fetching (diff) | |
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* Improve alignment of packet queue stats headigns
* Correct asset cache stats table heading
* Correct spelling mistake in AssetCache (thanks ChrisD!)
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index c1f6719..e3a4eb8 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -395,7 +395,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
395 | public void AssetReceived(AssetBase asset, bool IsTexture) | 395 | public void AssetReceived(AssetBase asset, bool IsTexture) |
396 | { | 396 | { |
397 | #if DEBUG | 397 | #if DEBUG |
398 | m_log.DebugFormat("[ASSET CACHE]: Recieved {0} [{1}]", IsTexture ? "texture" : "asset", asset.FullID); | 398 | m_log.DebugFormat("[ASSET CACHE]: Received {0} [{1}]", IsTexture ? "texture" : "asset", asset.FullID); |
399 | #endif | 399 | #endif |
400 | 400 | ||
401 | if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server | 401 | if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server |