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authorCharles Krinke2009-02-22 20:52:55 +0000
committerCharles Krinke2009-02-22 20:52:55 +0000
commit8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 (patch)
tree96a24a49de82056060dd9b7bab0cb209d5f1a129 /OpenSim/Framework/Communications/Cache/AssetCache.cs
parentAllow delivery of object messages gridwide (diff)
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 0e1f948..2690e4e 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -510,11 +510,11 @@ namespace OpenSim.Framework.Communications.Cache
510 //inventory asset request 510 //inventory asset request
511 requestID = new UUID(transferRequest.TransferInfo.Params, 80); 511 requestID = new UUID(transferRequest.TransferInfo.Params, 80);
512 source = 3; 512 source = 3;
513 //Console.WriteLine("asset request " + requestID); 513 //m_log.Debug("asset request " + requestID);
514 } 514 }
515 515
516 //check to see if asset is in local cache, if not we need to request it from asset server. 516 //check to see if asset is in local cache, if not we need to request it from asset server.
517 //Console.WriteLine("asset request " + requestID); 517 //m_log.Debug("asset request " + requestID);
518 if (!m_memcache.Contains(requestID)) 518 if (!m_memcache.Contains(requestID))
519 { 519 {
520 //not found asset 520 //not found asset