aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/ClientManager.cs
diff options
context:
space:
mode:
authorTeravus Ovares2007-12-30 06:18:17 +0000
committerTeravus Ovares2007-12-30 06:18:17 +0000
commit32438ab1b9a5c270e0a4a2d708f8c7730dc7e617 (patch)
tree21595ce38d7a9474c1b3f3eb71c8d50a2763039a /OpenSim/Framework/ClientManager.cs
parent* Applied Melanie's same instance IM fix. This will make IMs work within the... (diff)
downloadopensim-SC_OLD-32438ab1b9a5c270e0a4a2d708f8c7730dc7e617.zip
opensim-SC_OLD-32438ab1b9a5c270e0a4a2d708f8c7730dc7e617.tar.gz
opensim-SC_OLD-32438ab1b9a5c270e0a4a2d708f8c7730dc7e617.tar.bz2
opensim-SC_OLD-32438ab1b9a5c270e0a4a2d708f8c7730dc7e617.tar.xz
* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
* This update also fixes scripting and some weird physics reactions
Diffstat (limited to 'OpenSim/Framework/ClientManager.cs')
-rw-r--r--OpenSim/Framework/ClientManager.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs
index 181000c..f464015 100644
--- a/OpenSim/Framework/ClientManager.cs
+++ b/OpenSim/Framework/ClientManager.cs
@@ -148,8 +148,7 @@ namespace OpenSim.Framework
148 148
149 public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) 149 public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock)
150 { 150 {
151 ViewerEffectPacket packet = (ViewerEffectPacket) PacketPool.Instance.GetPacket(PacketType.ViewerEffect); 151 ViewerEffectPacket packet = new ViewerEffectPacket();
152 // TODO: don't create new blocks if recycling an old packet
153 packet.Effect = effectBlock; 152 packet.Effect = effectBlock;
154 153
155 // Wasteful, I know 154 // Wasteful, I know