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author | Adam Frisby | 2008-04-29 14:04:55 +0000 |
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committer | Adam Frisby | 2008-04-29 14:04:55 +0000 |
commit | 375163a6fece8b3a57c7555246abe8338223a599 (patch) | |
tree | 163001ca96a4b4d08589e9772f78510677d5d0dc /OpenSim/Framework/ChildAgentDataUpdate.cs | |
parent | Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie! (diff) | |
download | opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.zip opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.gz opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.bz2 opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.xz |
* Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
Diffstat (limited to 'OpenSim/Framework/ChildAgentDataUpdate.cs')
-rw-r--r-- | OpenSim/Framework/ChildAgentDataUpdate.cs | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 8706f8d..423a208 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -32,21 +32,21 @@ namespace OpenSim.Framework | |||
32 | [Serializable] | 32 | [Serializable] |
33 | public class ChildAgentDataUpdate | 33 | public class ChildAgentDataUpdate |
34 | { | 34 | { |
35 | public ChildAgentDataUpdate() | 35 | public Guid ActiveGroupID; |
36 | { | ||
37 | } | ||
38 | |||
39 | public sLLVector3 Position; | ||
40 | public ulong regionHandle; | ||
41 | public float drawdistance; | ||
42 | public sLLVector3 cameraPosition; | ||
43 | public sLLVector3 Velocity; | ||
44 | public float AVHeight; | ||
45 | public Guid AgentID; | 36 | public Guid AgentID; |
46 | public float godlevel; | ||
47 | public byte[] throttles; | ||
48 | public bool alwaysrun; | 37 | public bool alwaysrun; |
49 | public Guid ActiveGroupID; | 38 | public float AVHeight; |
39 | public sLLVector3 cameraPosition; | ||
40 | public float drawdistance; | ||
41 | public float godlevel; | ||
50 | public uint GroupAccess; | 42 | public uint GroupAccess; |
43 | public sLLVector3 Position; | ||
44 | public ulong regionHandle; | ||
45 | public byte[] throttles; | ||
46 | public sLLVector3 Velocity; | ||
47 | |||
48 | public ChildAgentDataUpdate() | ||
49 | { | ||
50 | } | ||
51 | } | 51 | } |
52 | } | 52 | } \ No newline at end of file |