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authorTeravus Ovares2007-12-09 05:59:49 +0000
committerTeravus Ovares2007-12-09 05:59:49 +0000
commitf2b175ef08066649a13b6a42f0a59d9bee503638 (patch)
tree084ef2d6e2c67358b85d62179aee98eaa838d25c /OpenSim/Framework/ChildAgentDataUpdate.cs
parentadded more packet handling stubs (diff)
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* Added some inter-region comms glue for allowing sims to chat amongst themsevles about an agent behind the agent's back.
* Will be using this glue Tomorrow/today to tell other regions what the agent's draw distance is and what region they're actually in so the region can make decisions on what prim to send, if any.
Diffstat (limited to 'OpenSim/Framework/ChildAgentDataUpdate.cs')
-rw-r--r--OpenSim/Framework/ChildAgentDataUpdate.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs
new file mode 100644
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1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Framework
6{
7 [Serializable]
8 public class ChildAgentDataUpdate
9 {
10 public ChildAgentDataUpdate()
11 {
12
13 }
14 public sLLVector3 Position;
15 public ulong regionHandle;
16 public float drawdistance;
17 public sLLVector3 cameraPosition;
18 public sLLVector3 Velocity;
19 public float AVHeight;
20 public Guid AgentID;
21 public float godlevel;
22 }
23}