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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/ChildAgentDataUpdate.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/ChildAgentDataUpdate.cs')
-rw-r--r--OpenSim/Framework/ChildAgentDataUpdate.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs
index 423a208..ef40d94 100644
--- a/OpenSim/Framework/ChildAgentDataUpdate.cs
+++ b/OpenSim/Framework/ChildAgentDataUpdate.cs
@@ -26,6 +26,7 @@
26 */ 26 */
27 27
28using System; 28using System;
29using OpenMetaverse;
29 30
30namespace OpenSim.Framework 31namespace OpenSim.Framework
31{ 32{
@@ -36,17 +37,17 @@ namespace OpenSim.Framework
36 public Guid AgentID; 37 public Guid AgentID;
37 public bool alwaysrun; 38 public bool alwaysrun;
38 public float AVHeight; 39 public float AVHeight;
39 public sLLVector3 cameraPosition; 40 public Vector3 cameraPosition;
40 public float drawdistance; 41 public float drawdistance;
41 public float godlevel; 42 public float godlevel;
42 public uint GroupAccess; 43 public uint GroupAccess;
43 public sLLVector3 Position; 44 public Vector3 Position;
44 public ulong regionHandle; 45 public ulong regionHandle;
45 public byte[] throttles; 46 public byte[] throttles;
46 public sLLVector3 Velocity; 47 public Vector3 Velocity;
47 48
48 public ChildAgentDataUpdate() 49 public ChildAgentDataUpdate()
49 { 50 {
50 } 51 }
51 } 52 }
52} \ No newline at end of file 53}