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authorJustin Clark-Casey (justincc)2010-03-03 22:48:41 +0000
committerJustin Clark-Casey (justincc)2010-03-03 22:48:41 +0000
commita0b22a9adc428e27dce86a2bf18ec66f5cee3b3c (patch)
treefd0a1e23d79624f9c17cde1aed59ac454af1fcff /OpenSim/Framework/ChildAgentDataUpdate.cs
parentreset the accidental local configuration changes (diff)
parent* Added three new helper utility files to OpenSim.Framework. MultipartForm is... (diff)
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Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Framework/ChildAgentDataUpdate.cs')
-rw-r--r--OpenSim/Framework/ChildAgentDataUpdate.cs13
1 files changed, 6 insertions, 7 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs
index fee71f0..a1ac84c 100644
--- a/OpenSim/Framework/ChildAgentDataUpdate.cs
+++ b/OpenSim/Framework/ChildAgentDataUpdate.cs
@@ -41,14 +41,14 @@ namespace OpenSim.Framework
41 public Guid AgentID; 41 public Guid AgentID;
42 public bool alwaysrun; 42 public bool alwaysrun;
43 public float AVHeight; 43 public float AVHeight;
44 public sLLVector3 cameraPosition; 44 public Vector3 cameraPosition;
45 public float drawdistance; 45 public float drawdistance;
46 public float godlevel; 46 public float godlevel;
47 public uint GroupAccess; 47 public uint GroupAccess;
48 public sLLVector3 Position; 48 public Vector3 Position;
49 public ulong regionHandle; 49 public ulong regionHandle;
50 public byte[] throttles; 50 public byte[] throttles;
51 public sLLVector3 Velocity; 51 public Vector3 Velocity;
52 52
53 public ChildAgentDataUpdate() 53 public ChildAgentDataUpdate()
54 { 54 {
@@ -177,14 +177,13 @@ namespace OpenSim.Framework
177 Size = new Vector3(); 177 Size = new Vector3();
178 Size.Z = cAgent.AVHeight; 178 Size.Z = cAgent.AVHeight;
179 179
180 Center = new Vector3(cAgent.cameraPosition.x, cAgent.cameraPosition.y, cAgent.cameraPosition.z); 180 Center = cAgent.cameraPosition;
181 Far = cAgent.drawdistance; 181 Far = cAgent.drawdistance;
182 Position = new Vector3(cAgent.Position.x, cAgent.Position.y, cAgent.Position.z); 182 Position = cAgent.Position;
183 RegionHandle = cAgent.regionHandle; 183 RegionHandle = cAgent.regionHandle;
184 Throttles = cAgent.throttles; 184 Throttles = cAgent.throttles;
185 Velocity = new Vector3(cAgent.Velocity.x, cAgent.Velocity.y, cAgent.Velocity.z); 185 Velocity = cAgent.Velocity;
186 } 186 }
187
188 } 187 }
189 188
190 public class AgentGroupData 189 public class AgentGroupData