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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/ChildAgentDataUpdate.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/ChildAgentDataUpdate.cs | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 423a208..ef40d94 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | ||
29 | 30 | ||
30 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
31 | { | 32 | { |
@@ -36,17 +37,17 @@ namespace OpenSim.Framework | |||
36 | public Guid AgentID; | 37 | public Guid AgentID; |
37 | public bool alwaysrun; | 38 | public bool alwaysrun; |
38 | public float AVHeight; | 39 | public float AVHeight; |
39 | public sLLVector3 cameraPosition; | 40 | public Vector3 cameraPosition; |
40 | public float drawdistance; | 41 | public float drawdistance; |
41 | public float godlevel; | 42 | public float godlevel; |
42 | public uint GroupAccess; | 43 | public uint GroupAccess; |
43 | public sLLVector3 Position; | 44 | public Vector3 Position; |
44 | public ulong regionHandle; | 45 | public ulong regionHandle; |
45 | public byte[] throttles; | 46 | public byte[] throttles; |
46 | public sLLVector3 Velocity; | 47 | public Vector3 Velocity; |
47 | 48 | ||
48 | public ChildAgentDataUpdate() | 49 | public ChildAgentDataUpdate() |
49 | { | 50 | { |
50 | } | 51 | } |
51 | } | 52 | } |
52 | } \ No newline at end of file | 53 | } |