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author | Justin Clark-Casey (justincc) | 2010-12-03 00:08:58 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-12-03 00:12:59 +0000 |
commit | 7e72afcb3e9d5467ad4dd2e6ba5d1e0632d77877 (patch) | |
tree | 531cca8628579ea509231a8aa88375f93306c30a /OpenSim/Framework/Capabilities/LLSDMethod.cs | |
parent | Stop LLUDPServer sending updates after object deletes by always queueing deletes (diff) | |
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Only force prim persistence before delete if the prim is the result of an unpersisted delink
This considerably improves delete performance for objects with large linksets
Diffstat (limited to 'OpenSim/Framework/Capabilities/LLSDMethod.cs')
0 files changed, 0 insertions, 0 deletions