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author | Teravus Ovares | 2008-01-14 18:29:04 +0000 |
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committer | Teravus Ovares | 2008-01-14 18:29:04 +0000 |
commit | a522d7844b44534136475c5f45dd8608ee37ef1f (patch) | |
tree | 325df5653e84d9d625fd10a6a0798cb83782995e /OpenSim/Framework/BlockingQueue.cs | |
parent | Print out the exception as well as APPLICATION EXCEPTION DETECTED when the se... (diff) | |
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* First pass at collidable linksets
* There will be bugs, you can count on that. To avoid them, set the linksets phantom
* After region restart, the linksets restore in a non collidable state.
* Linksets can but shouldn't be made physical with the physical checkbox or when you unlink them, they tend to explode.
* After creating a linkset, you have to move the linkset or set it phantom and not phantom for it to become collidable.
* There's a few ParentGroup references that need to be refactored.
Diffstat (limited to 'OpenSim/Framework/BlockingQueue.cs')
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