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authorJohan Berntsson2008-03-04 05:31:54 +0000
committerJohan Berntsson2008-03-04 05:31:54 +0000
commit279e0061c515ee0a03036bef68eea9738273d785 (patch)
tree4502228eb7b87a760e0b0e67aded9d1d870d0bed /OpenSim/Framework/BlockingQueue.cs
parentAdded copyright heaaders. Minor cleanup. (diff)
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Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
Diffstat (limited to 'OpenSim/Framework/BlockingQueue.cs')
-rw-r--r--OpenSim/Framework/BlockingQueue.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Framework/BlockingQueue.cs b/OpenSim/Framework/BlockingQueue.cs
index e72884c..6f56782 100644
--- a/OpenSim/Framework/BlockingQueue.cs
+++ b/OpenSim/Framework/BlockingQueue.cs
@@ -69,5 +69,10 @@ namespace OpenSim.Framework
69 { 69 {
70 return m_queue.Count; 70 return m_queue.Count;
71 } 71 }
72
73 public T[] GetQueueArray()
74 {
75 return m_queue.ToArray();
76 }
72 } 77 }
73} 78}