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authorMike Mazur2009-03-05 08:30:23 +0000
committerMike Mazur2009-03-05 08:30:23 +0000
commit1894d69c8a582bec7a5bf96d025f12aa99287816 (patch)
tree5a5ec9037c19169ca92209f6a99faf676defda0e /OpenSim/Framework/AvatarWearable.cs
parentFix creating inventory items and folders. (diff)
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Fix moving folders.
Casting from base class to inherited class is a no-no, and we must preserve the folder type when moving folders, otherwise it gets set to a Texture folder (type 0).
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