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authorCharles Krinke2008-11-01 17:58:34 +0000
committerCharles Krinke2008-11-01 17:58:34 +0000
commit9299be0080add077ecec9fc869f43565c4481e88 (patch)
tree7a656be483b73dbddbc8bb3060b686c1b1a6bc74 /OpenSim/Framework/AvatarPickerReplyAgentDataArgs.cs
parentAdded soft_cfm and soft_erp to the general "contact" initialization (diff)
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Revert last checkin. Avatars fall through non-physical prims now.
There is more to the solution then just enabling soft_erp and soft_cfm for all d.Contact cases.
Diffstat (limited to 'OpenSim/Framework/AvatarPickerReplyAgentDataArgs.cs')
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