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author | Mike Mazur | 2009-02-17 01:36:44 +0000 |
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committer | Mike Mazur | 2009-02-17 01:36:44 +0000 |
commit | 76c0935ec744f2d230489398f879eb7f42b11d37 (patch) | |
tree | a68253554e3899f10b6c341db369ce4a029dfaa5 /OpenSim/Framework/AssetLoader | |
parent | Major change to how appearance is managed, including changes in login and use... (diff) | |
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- remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
Diffstat (limited to 'OpenSim/Framework/AssetLoader')
-rw-r--r-- | OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs index 01cbfce..378eff5 100644 --- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs +++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
145 | 145 | ||
146 | AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false); | 146 | AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false); |
147 | 147 | ||
148 | newAsset.Metadata.Type = type; | 148 | newAsset.Type = type; |
149 | assets.Add(newAsset); | 149 | assets.Add(newAsset); |
150 | } | 150 | } |
151 | } | 151 | } |