diff options
author | John Hurliman | 2010-02-22 13:27:17 -0800 |
---|---|---|
committer | John Hurliman | 2010-02-22 13:27:17 -0800 |
commit | 7665aad002ef066fc31fa9497225d2668641c769 (patch) | |
tree | ce2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |
parent | * Added a sanity check for missing asset data in LLClientView (diff) | |
download | opensim-SC_OLD-7665aad002ef066fc31fa9497225d2668641c769.zip opensim-SC_OLD-7665aad002ef066fc31fa9497225d2668641c769.tar.gz opensim-SC_OLD-7665aad002ef066fc31fa9497225d2668641c769.tar.bz2 opensim-SC_OLD-7665aad002ef066fc31fa9497225d2668641c769.tar.xz |
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs index 6ab1b58..458dfdc 100644 --- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs +++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |||
@@ -41,11 +41,12 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
41 | { | 41 | { |
42 | public class AssetLoaderFileSystem : IAssetLoader | 42 | public class AssetLoaderFileSystem : IAssetLoader |
43 | { | 43 | { |
44 | private static readonly UUID LIBRARY_OWNER_ID = new UUID("11111111-1111-0000-0000-000100bba000"); | ||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 46 | ||
46 | protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type) | 47 | protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type) |
47 | { | 48 | { |
48 | AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type); | 49 | AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_ID); |
49 | 50 | ||
50 | if (!String.IsNullOrEmpty(path)) | 51 | if (!String.IsNullOrEmpty(path)) |
51 | { | 52 | { |