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author | Mike Mazur | 2009-02-04 00:01:36 +0000 |
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committer | Mike Mazur | 2009-02-04 00:01:36 +0000 |
commit | 0c03a48fb2060eda4d288e2d2ca4e650ce000b4b (patch) | |
tree | a90465075960c92367b0a5e62db3121e4e3a139d /OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |
parent | * Add another object to the existing save oar test (diff) | |
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- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs index 9d0f697..55b4ebd 100644 --- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs +++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
145 | 145 | ||
146 | AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false); | 146 | AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false); |
147 | 147 | ||
148 | newAsset.Type = type; | 148 | newAsset.Metadata.Type = type; |
149 | assets.Add(newAsset); | 149 | assets.Add(newAsset); |
150 | } | 150 | } |
151 | } | 151 | } |