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authorjjgreens2009-10-14 23:15:03 -0700
committerJohn Hurliman2009-10-15 15:52:53 -0700
commitdf2d5a460f060129e5c09148b9fa4df2f241d8b1 (patch)
treebdec08feae7b1494818830e30120df2bab437cef /OpenSim/Framework/AssetConfig.cs
parent* Removed some of the redundant broadcast functions in Scene and SceneGraph s... (diff)
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Replaced the update lists with a priority queue implementation in LLClientView
Replaced the update lists with a priority queue implementation in LLClientView. The priority queues are based on the MinHeap implementation also included in this commit within the OpneSim.Framework namespace. Initially setup to exactly mimic the behavior beofre the change which was a first come first serve queue.
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