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authorAdam Frisby2008-01-15 02:09:55 +0000
committerAdam Frisby2008-01-15 02:09:55 +0000
commitb25f9f322cdbcde7fd8c043137bf07992e5ef318 (patch)
tree7c1a5115b2849dfe388b825dd271271d347f9574 /OpenSim/Framework/AssetBase.cs
parentSet svn:eol-style. (diff)
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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
Diffstat (limited to 'OpenSim/Framework/AssetBase.cs')
-rw-r--r--OpenSim/Framework/AssetBase.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index 2bef61b..aa33f63 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -37,8 +37,8 @@ namespace OpenSim.Framework
37 public LLUUID FullID; 37 public LLUUID FullID;
38 public sbyte Type; 38 public sbyte Type;
39 public sbyte InvType; 39 public sbyte InvType;
40 public string Name = ""; 40 public string Name = String.Empty;
41 public string Description = ""; 41 public string Description = String.Empty;
42 public bool Local = false; 42 public bool Local = false;
43 public bool Temporary = false; 43 public bool Temporary = false;
44 44