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authorSignpostMarv2012-08-17 16:53:36 +0100
committerJustin Clark-Casey (justincc)2012-08-17 18:40:49 +0100
commite9ea911563362c4766d34cd948a2915beac06124 (patch)
tree87542410a40fce3e909339112404b6bd76696e9b /OpenSim/Framework/AssetBase.cs
parentenables configurable minimum sizes for physical & non-physical prims (diff)
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adding a clip method to handle Vector3 objects to enable a minor amount of refactoring
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