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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/AssetBase.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/AssetBase.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index 6296067..48ef2ff 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -26,7 +26,7 @@
26 */ 26 */
27 27
28using System; 28using System;
29using libsecondlife; 29using OpenMetaverse;
30 30
31namespace OpenSim.Framework 31namespace OpenSim.Framework
32{ 32{
@@ -35,7 +35,7 @@ namespace OpenSim.Framework
35 { 35 {
36 private byte[] _data; 36 private byte[] _data;
37 private string _description = String.Empty; 37 private string _description = String.Empty;
38 private LLUUID _fullid; 38 private UUID _fullid;
39 private bool _local = false; 39 private bool _local = false;
40 private string _name = String.Empty; 40 private string _name = String.Empty;
41 private bool _temporary = false; 41 private bool _temporary = false;
@@ -45,13 +45,13 @@ namespace OpenSim.Framework
45 { 45 {
46 } 46 }
47 47
48 public AssetBase(LLUUID assetId, string name) 48 public AssetBase(UUID assetId, string name)
49 { 49 {
50 FullID = assetId; 50 FullID = assetId;
51 Name = name; 51 Name = name;
52 } 52 }
53 53
54 public virtual LLUUID FullID 54 public virtual UUID FullID
55 { 55 {
56 get { return _fullid; } 56 get { return _fullid; }
57 set { _fullid = value; } 57 set { _fullid = value; }
@@ -60,7 +60,7 @@ namespace OpenSim.Framework
60 public virtual string ID 60 public virtual string ID
61 { 61 {
62 get { return _fullid.ToString(); } 62 get { return _fullid.ToString(); }
63 set { _fullid = new LLUUID(value); } 63 set { _fullid = new UUID(value); }
64 } 64 }
65 65
66 public virtual byte[] Data 66 public virtual byte[] Data