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author | Justin Clark-Casey (justincc) | 2013-09-20 22:41:53 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-09-20 22:41:53 +0100 |
commit | c01db5fbdd982a9613d1d64e2ac54f1b5c73b63c (patch) | |
tree | e54784660ba2e6cb5e9d19d070593dcdb072953a /OpenSim/Framework/AssemblyInfo.cs | |
parent | Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg... (diff) | |
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Lock around read/write of ScenePresence.m_originRegionID to make sure that all threads are seeing the latest value and not a cached one.
There is a possibilty that some V2 teleport failures are due to the viewer triggered CompleteMovement thread not seeing the change of m_originRegionID by the UpdateAgent thread.
Diffstat (limited to 'OpenSim/Framework/AssemblyInfo.cs')
0 files changed, 0 insertions, 0 deletions