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author | UbitUmarov | 2014-09-26 15:03:33 +0100 |
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committer | UbitUmarov | 2014-09-26 15:03:33 +0100 |
commit | 46caea6987a24e07f61e3c3bef24ab4495899bda (patch) | |
tree | ea2ec345fd2cb9897701478293fa85354e412c42 /OpenSim/Framework/AnimationSet.cs | |
parent | remove unnecessary argument ref (diff) | |
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change it again...
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AnimationSet.cs | 47 |
1 files changed, 36 insertions, 11 deletions
diff --git a/OpenSim/Framework/AnimationSet.cs b/OpenSim/Framework/AnimationSet.cs index 7e6aa17..1743376 100644 --- a/OpenSim/Framework/AnimationSet.cs +++ b/OpenSim/Framework/AnimationSet.cs | |||
@@ -33,30 +33,55 @@ namespace OpenSim.Framework | |||
33 | { | 33 | { |
34 | public delegate bool AnimationSetValidator(UUID animID); | 34 | public delegate bool AnimationSetValidator(UUID animID); |
35 | 35 | ||
36 | |||
37 | public class AnimationSet | 36 | public class AnimationSet |
38 | { | 37 | { |
39 | private readonly int m_maxAnimations = 255; | 38 | private readonly int m_maxAnimations = 255; |
40 | 39 | ||
41 | public const uint allowedPermitions = (uint)(PermissionMask.Copy | PermissionMask.Modify); | 40 | public const uint createBasePermitions = (uint)(PermissionMask.Copy | PermissionMask.Modify); |
41 | public const uint createNextPermitions = (uint)PermissionMask.Modify; | ||
42 | |||
43 | public const uint allowedBasePermitions = (uint)(PermissionMask.Copy | PermissionMask.Modify); | ||
44 | public const uint allowedNextPermitions = (uint)PermissionMask.Modify; | ||
42 | 45 | ||
43 | public static uint enforcePermition(uint currentPerm) | 46 | public static void setCreateItemPermitions(InventoryItemBase it) |
44 | { | 47 | { |
45 | return currentPerm & allowedPermitions; | 48 | if (it == null) |
49 | return; | ||
50 | |||
51 | it.BasePermissions = createBasePermitions; | ||
52 | it.CurrentPermissions = createBasePermitions; | ||
53 | // it.GroupPermissions &= allowedPermitions; | ||
54 | it.NextPermissions = createNextPermitions; | ||
55 | // it.EveryOnePermissions &= allowedPermitions; | ||
56 | it.GroupPermissions = 0; | ||
57 | it.EveryOnePermissions = 0; | ||
46 | } | 58 | } |
47 | 59 | ||
48 | public static void enforceItemPermitions(InventoryItemBase it) | 60 | public static void enforceItemPermitions(InventoryItemBase it, bool IsCreator) |
49 | { | 61 | { |
50 | if (it == null) | 62 | if (it == null) |
51 | return; | 63 | return; |
52 | 64 | ||
53 | it.BasePermissions &= allowedPermitions; | 65 | uint bp; |
54 | it.CurrentPermissions &= allowedPermitions; | 66 | uint np; |
55 | // it.GroupPermissions &= allowedPermitions; | 67 | |
56 | // it.NextPermissions &= allowedPermitions; | 68 | if (IsCreator) |
57 | // it.EveryOnePermissions &= allowedPermitions; | 69 | { |
70 | bp = createBasePermitions; | ||
71 | np = createNextPermitions; | ||
72 | } | ||
73 | else | ||
74 | { | ||
75 | bp = allowedBasePermitions; | ||
76 | np = allowedNextPermitions; | ||
77 | } | ||
78 | |||
79 | it.BasePermissions &= bp; | ||
80 | it.CurrentPermissions &= bp; | ||
81 | // it.GroupPermissions &= allowedPermitions; | ||
82 | it.NextPermissions &= np; | ||
83 | // it.EveryOnePermissions &= allowedPermitions; | ||
58 | it.GroupPermissions = 0; | 84 | it.GroupPermissions = 0; |
59 | it.NextPermissions = 0; | ||
60 | it.EveryOnePermissions = 0; | 85 | it.EveryOnePermissions = 0; |
61 | } | 86 | } |
62 | 87 | ||