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author | AlexRa | 2010-05-19 16:55:31 +0300 |
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committer | Melanie | 2010-05-20 11:01:51 +0100 |
commit | ce787a4c413cbfc70f4e31e49510e19127c9b01b (patch) | |
tree | 34aa9239eef140bc5a17de52d0fd2001caa7d28d /OpenSim/Framework/AgentUpdateArgs.cs | |
parent | Scrambled asset type in BasicAssetTest.cs! (diff) | |
download | opensim-SC_OLD-ce787a4c413cbfc70f4e31e49510e19127c9b01b.zip opensim-SC_OLD-ce787a4c413cbfc70f4e31e49510e19127c9b01b.tar.gz opensim-SC_OLD-ce787a4c413cbfc70f4e31e49510e19127c9b01b.tar.bz2 opensim-SC_OLD-ce787a4c413cbfc70f4e31e49510e19127c9b01b.tar.xz |
Series of patches to include creator ID in assets.
Contains a migration.
SQLite: May contain nuts.
The SQLite migration copies the entire asset table. Be prepared for quite a wait. Don't interrupt it. Back up your assets db.
BasicAssetTest checks CreatorID storage, new test for weird CreatorID
(now also checks that non-GUID or empty CreatorID gets stored correctly)
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Framework/AgentUpdateArgs.cs')
0 files changed, 0 insertions, 0 deletions