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authorUbitUmarov2016-11-16 22:34:56 +0000
committerUbitUmarov2016-11-16 22:34:56 +0000
commite77f91311678154390d09b586fbd8162cd3bb601 (patch)
tree705a746173a4c95b52573cfc0b561a09fdee9d9b /OpenSim/Framework/AgentUpdateArgs.cs
parent fix parsing of a vector4 and storing on a lsl quaternion needed for lightSha... (diff)
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minor: dont let rcvd agentupdates time jump back
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/AgentUpdateArgs.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/AgentUpdateArgs.cs b/OpenSim/Framework/AgentUpdateArgs.cs
index eaa7902..f04d692 100644
--- a/OpenSim/Framework/AgentUpdateArgs.cs
+++ b/OpenSim/Framework/AgentUpdateArgs.cs
@@ -82,6 +82,7 @@ namespace OpenSim.Framework
82 public Vector3 ClientAgentPosition; 82 public Vector3 ClientAgentPosition;
83 public bool UseClientAgentPosition; 83 public bool UseClientAgentPosition;
84 public bool NeedsCameraCollision; 84 public bool NeedsCameraCollision;
85 public uint lastpacketSequence;
85 86
86 public AgentUpdateArgs() 87 public AgentUpdateArgs()
87 { 88 {