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author | Justin Clark-Casey (justincc) | 2012-10-30 01:14:48 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-10-30 01:14:48 +0000 |
commit | cccf6953276eda0af34fb7b8e95c2c4351db5546 (patch) | |
tree | 0d99182400cf04f31ca4f91860e50ef38655f2cd /OpenSim/Framework/AgentCircuitManager.cs | |
parent | Make MeshAssetReceived private. (diff) | |
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Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exception.
In some cases (such as failure to receive response from asset service), it is possible for a null to be returned from IAssetService.Get(string, object, AssetRetrieved).
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