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authorMelanie2010-10-30 02:52:59 +0100
committerMelanie2010-10-30 02:52:59 +0100
commitadef6b04cb3e333df66bf2393eec9d25b2380dfd (patch)
tree314fd7355f8c8d833eaa667f4cc7d79e3adf9dad /OpenSim/Framework/AgentCircuitData.cs
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Logins work now, but avatars are green ugly gnomes.
Diffstat (limited to 'OpenSim/Framework/AgentCircuitData.cs')
-rw-r--r--OpenSim/Framework/AgentCircuitData.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs
index cd30c3d..7b14ac7 100644
--- a/OpenSim/Framework/AgentCircuitData.cs
+++ b/OpenSim/Framework/AgentCircuitData.cs
@@ -212,8 +212,6 @@ namespace OpenSim.Framework
212 args["mac"] = OSD.FromString(Mac); 212 args["mac"] = OSD.FromString(Mac);
213 args["id0"] = OSD.FromString(Id0); 213 args["id0"] = OSD.FromString(Id0);
214 214
215 // Eventually this code should be deprecated, use full appearance
216 // packing in packed_appearance
217 if (Appearance != null) 215 if (Appearance != null)
218 { 216 {
219 args["appearance_serial"] = OSD.FromInteger(Appearance.Serial); 217 args["appearance_serial"] = OSD.FromInteger(Appearance.Serial);