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author | Adam Frisby | 2008-04-29 14:04:55 +0000 |
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committer | Adam Frisby | 2008-04-29 14:04:55 +0000 |
commit | 375163a6fece8b3a57c7555246abe8338223a599 (patch) | |
tree | 163001ca96a4b4d08589e9772f78510677d5d0dc /OpenSim/Framework/AgentCircuitData.cs | |
parent | Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie! (diff) | |
download | opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.zip opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.gz opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.bz2 opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.xz |
* Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
Diffstat (limited to 'OpenSim/Framework/AgentCircuitData.cs')
-rw-r--r-- | OpenSim/Framework/AgentCircuitData.cs | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index a8cbaf0..8c184c4 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -32,6 +32,18 @@ namespace OpenSim.Framework | |||
32 | { | 32 | { |
33 | public class AgentCircuitData | 33 | public class AgentCircuitData |
34 | { | 34 | { |
35 | public LLUUID AgentID; | ||
36 | public LLUUID BaseFolder; | ||
37 | public string CapsPath = String.Empty; | ||
38 | public bool child; | ||
39 | public uint circuitcode; | ||
40 | public string firstname; | ||
41 | public LLUUID InventoryFolder; | ||
42 | public string lastname; | ||
43 | public LLUUID SecureSessionID; | ||
44 | public LLUUID SessionID; | ||
45 | public LLVector3 startpos; | ||
46 | |||
35 | public AgentCircuitData() | 47 | public AgentCircuitData() |
36 | { | 48 | { |
37 | } | 49 | } |
@@ -50,23 +62,25 @@ namespace OpenSim.Framework | |||
50 | BaseFolder = new LLUUID(cAgent.BaseFolder); | 62 | BaseFolder = new LLUUID(cAgent.BaseFolder); |
51 | CapsPath = cAgent.CapsPath; | 63 | CapsPath = cAgent.CapsPath; |
52 | } | 64 | } |
53 | |||
54 | public LLUUID AgentID; | ||
55 | public LLUUID SessionID; | ||
56 | public LLUUID SecureSessionID; | ||
57 | public LLVector3 startpos; | ||
58 | public string firstname; | ||
59 | public string lastname; | ||
60 | public uint circuitcode; | ||
61 | public bool child; | ||
62 | public LLUUID InventoryFolder; | ||
63 | public LLUUID BaseFolder; | ||
64 | public string CapsPath = String.Empty; | ||
65 | } | 65 | } |
66 | 66 | ||
67 | [Serializable] | 67 | [Serializable] |
68 | public class sAgentCircuitData | 68 | public class sAgentCircuitData |
69 | { | 69 | { |
70 | public Guid AgentID; | ||
71 | public Guid BaseFolder; | ||
72 | public string CapsPath = String.Empty; | ||
73 | public bool child; | ||
74 | public uint circuitcode; | ||
75 | public string firstname; | ||
76 | public Guid InventoryFolder; | ||
77 | public string lastname; | ||
78 | public Guid SecureSessionID; | ||
79 | public Guid SessionID; | ||
80 | public float startposx; | ||
81 | public float startposy; | ||
82 | public float startposz; | ||
83 | |||
70 | public sAgentCircuitData() | 84 | public sAgentCircuitData() |
71 | { | 85 | { |
72 | } | 86 | } |
@@ -87,19 +101,5 @@ namespace OpenSim.Framework | |||
87 | BaseFolder = cAgent.BaseFolder.UUID; | 101 | BaseFolder = cAgent.BaseFolder.UUID; |
88 | CapsPath = cAgent.CapsPath; | 102 | CapsPath = cAgent.CapsPath; |
89 | } | 103 | } |
90 | |||
91 | public Guid AgentID; | ||
92 | public Guid SessionID; | ||
93 | public Guid SecureSessionID; | ||
94 | public float startposx; | ||
95 | public float startposy; | ||
96 | public float startposz; | ||
97 | public string firstname; | ||
98 | public string lastname; | ||
99 | public uint circuitcode; | ||
100 | public bool child; | ||
101 | public Guid InventoryFolder; | ||
102 | public Guid BaseFolder; | ||
103 | public string CapsPath = String.Empty; | ||
104 | } | 104 | } |
105 | } \ No newline at end of file | 105 | } \ No newline at end of file |