aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/AgentCircuitData.cs
diff options
context:
space:
mode:
authorMW2007-12-07 17:23:11 +0000
committerMW2007-12-07 17:23:11 +0000
commite23290eff67ec2b19cffa3a555deef0a63511358 (patch)
treeec1bed4d0571eca6099ec4de2453a2f8e293824f /OpenSim/Framework/AgentCircuitData.cs
parentThis small patch means that the inventoryserver for grid mode now (diff)
downloadopensim-SC_OLD-e23290eff67ec2b19cffa3a555deef0a63511358.zip
opensim-SC_OLD-e23290eff67ec2b19cffa3a555deef0a63511358.tar.gz
opensim-SC_OLD-e23290eff67ec2b19cffa3a555deef0a63511358.tar.bz2
opensim-SC_OLD-e23290eff67ec2b19cffa3a555deef0a63511358.tar.xz
Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done.
Note: this mainly improves Standalone mode, as in grid mode the appearance data isn't passed between region servers. Although people should notice a improvement when moving between regions in the same instance.
Diffstat (limited to 'OpenSim/Framework/AgentCircuitData.cs')
0 files changed, 0 insertions, 0 deletions