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My fork of OpenSim for IG and MG, called SledjChisl.
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ACL.cs
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2010-05-20 12:28:13 -0700
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2010-05-20 12:28:13 -0700
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beed74096cbe7df35b2a8036a89af398f908544d
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78cec5ca1f73b35f0b5c30a88d8cd97538bb27e8
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OpenSim/Framework/ACL.cs
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Revert one of the previous patches' hunks. The new code looked better, but
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* Don't send texture data for prims in ImprovedTerseObjectUpdate packets unle...
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Merging slimupdates2
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