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author | MW | 2007-06-22 22:21:08 +0000 |
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committer | MW | 2007-06-22 22:21:08 +0000 |
commit | d7121a422a334f20e96d09251cf7382164b590db (patch) | |
tree | 64ebfea926bc57569963bd1a8adc16e71c942ab1 /OpenSim/Examples | |
parent | Imported Share folder from trunk (diff) | |
download | opensim-SC_OLD-d7121a422a334f20e96d09251cf7382164b590db.zip opensim-SC_OLD-d7121a422a334f20e96d09251cf7382164b590db.tar.gz opensim-SC_OLD-d7121a422a334f20e96d09251cf7382164b590db.tar.bz2 opensim-SC_OLD-d7121a422a334f20e96d09251cf7382164b590db.tar.xz |
Started work on CAPS support, now we have our first test capability, MapLayer requests are handled by CAPS.
Diffstat (limited to 'OpenSim/Examples')
-rw-r--r-- | OpenSim/Examples/SimpleApp/MyWorld.cs | 5 | ||||
-rw-r--r-- | OpenSim/Examples/SimpleApp/Program.cs | 5 |
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Examples/SimpleApp/MyWorld.cs b/OpenSim/Examples/SimpleApp/MyWorld.cs index 334b6af..477d29d 100644 --- a/OpenSim/Examples/SimpleApp/MyWorld.cs +++ b/OpenSim/Examples/SimpleApp/MyWorld.cs | |||
@@ -11,6 +11,7 @@ using OpenSim.Region.Scenes; | |||
11 | using OpenSim.Framework; | 11 | using OpenSim.Framework; |
12 | using OpenSim.Caches; | 12 | using OpenSim.Caches; |
13 | using OpenGrid.Framework.Communications; | 13 | using OpenGrid.Framework.Communications; |
14 | using OpenSim.Servers; | ||
14 | 15 | ||
15 | namespace SimpleApp | 16 | namespace SimpleApp |
16 | { | 17 | { |
@@ -19,8 +20,8 @@ namespace SimpleApp | |||
19 | private RegionInfo m_regionInfo; | 20 | private RegionInfo m_regionInfo; |
20 | private List<OpenSim.Region.Scenes.ScenePresence> m_avatars; | 21 | private List<OpenSim.Region.Scenes.ScenePresence> m_avatars; |
21 | 22 | ||
22 | public MyWorld(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach) | 23 | public MyWorld(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) |
23 | : base(clientThreads, regionInfo, authen, commsMan, assetCach) | 24 | : base(clientThreads, regionInfo, authen, commsMan, assetCach, httpServer) |
24 | { | 25 | { |
25 | m_regionInfo = regionInfo; | 26 | m_regionInfo = regionInfo; |
26 | m_avatars = new List<Avatar>(); | 27 | m_avatars = new List<Avatar>(); |
diff --git a/OpenSim/Examples/SimpleApp/Program.cs b/OpenSim/Examples/SimpleApp/Program.cs index 944bca3..ffcaa52 100644 --- a/OpenSim/Examples/SimpleApp/Program.cs +++ b/OpenSim/Examples/SimpleApp/Program.cs | |||
@@ -56,15 +56,14 @@ namespace SimpleApp | |||
56 | CommunicationsManager communicationsManager = new CommunicationsLocal(1000, 1000); | 56 | CommunicationsManager communicationsManager = new CommunicationsLocal(1000, 1000); |
57 | 57 | ||
58 | RegionInfo regionInfo = new RegionInfo( ); | 58 | RegionInfo regionInfo = new RegionInfo( ); |
59 | 59 | BaseHttpServer httpServer = new BaseHttpServer(simPort); | |
60 | udpServer.LocalWorld = new MyWorld( packetServer.ClientAPIs, regionInfo, m_circuitManager, communicationsManager, assetCache ); | 60 | udpServer.LocalWorld = new MyWorld( packetServer.ClientAPIs, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer ); |
61 | 61 | ||
62 | // World world = new World(udpServer.PacketServer.ClientAPIs, regionInfo); | 62 | // World world = new World(udpServer.PacketServer.ClientAPIs, regionInfo); |
63 | // PhysicsScene physicsScene = new NullPhysicsScene(); | 63 | // PhysicsScene physicsScene = new NullPhysicsScene(); |
64 | // world.PhysicsScene = physicsScene; | 64 | // world.PhysicsScene = physicsScene; |
65 | // udpServer.LocalWorld = world; | 65 | // udpServer.LocalWorld = world; |
66 | 66 | ||
67 | BaseHttpServer httpServer = new BaseHttpServer( simPort ); | ||
68 | httpServer.AddXmlRPCHandler( "login_to_simulator", loginServer.XmlRpcLoginMethod ); | 67 | httpServer.AddXmlRPCHandler( "login_to_simulator", loginServer.XmlRpcLoginMethod ); |
69 | httpServer.Start(); | 68 | httpServer.Start(); |
70 | 69 | ||