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author | lbsa71 | 2007-06-09 21:45:58 +0000 |
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committer | lbsa71 | 2007-06-09 21:45:58 +0000 |
commit | 4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch) | |
tree | 8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /OpenSim/Examples/SimpleApp/MyWorld.cs | |
parent | *Fixed casting mishap in last commit - client now starts up without crashing (diff) | |
download | opensim-SC_OLD-4224b695acc2e1ad0199dc0ad7f560494182ed54.zip opensim-SC_OLD-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.gz opensim-SC_OLD-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.bz2 opensim-SC_OLD-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.xz |
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'OpenSim/Examples/SimpleApp/MyWorld.cs')
-rw-r--r-- | OpenSim/Examples/SimpleApp/MyWorld.cs | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/OpenSim/Examples/SimpleApp/MyWorld.cs b/OpenSim/Examples/SimpleApp/MyWorld.cs new file mode 100644 index 0000000..27775f1 --- /dev/null +++ b/OpenSim/Examples/SimpleApp/MyWorld.cs | |||
@@ -0,0 +1,101 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | using OpenSim.Framework.Types; | ||
6 | using OpenSim.Framework.Console; | ||
7 | using libsecondlife; | ||
8 | |||
9 | namespace SimpleApp | ||
10 | { | ||
11 | public class MyWorld : IWorld | ||
12 | { | ||
13 | private RegionInfo m_regionInfo; | ||
14 | |||
15 | public MyWorld(RegionInfo regionInfo) | ||
16 | { | ||
17 | m_regionInfo = regionInfo; | ||
18 | } | ||
19 | |||
20 | private void SendLayerData(IClientAPI remoteClient) | ||
21 | { | ||
22 | float[] map = new float[65536]; | ||
23 | |||
24 | for (int i = 0; i < 65536; i++) | ||
25 | { | ||
26 | int x = i % 256; | ||
27 | int y = i / 256; | ||
28 | |||
29 | map[i] = (float)(x + y / 2); | ||
30 | } | ||
31 | |||
32 | remoteClient.SendLayerData(map); | ||
33 | } | ||
34 | |||
35 | #region IWorld Members | ||
36 | |||
37 | void IWorld.AddNewAvatar(IClientAPI client, LLUUID agentID, bool child) | ||
38 | { | ||
39 | LLVector3 pos = new LLVector3(128, 128, 128); | ||
40 | |||
41 | client.OnRegionHandShakeReply += SendLayerData; | ||
42 | client.OnChatFromViewer += | ||
43 | delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
44 | { | ||
45 | // Echo it (so you know what you typed) | ||
46 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
47 | client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero ); | ||
48 | }; | ||
49 | |||
50 | client.OnRequestWearables += SendWearables; | ||
51 | |||
52 | client.OnCompleteMovementToRegion += delegate() | ||
53 | { | ||
54 | client.MoveAgentIntoRegion(m_regionInfo); | ||
55 | }; | ||
56 | |||
57 | client.OnCompleteMovementToRegion += delegate() | ||
58 | { | ||
59 | client.SendAvatarData(m_regionInfo, client.FirstName, | ||
60 | client.LastName, client.AgentId, 0, | ||
61 | pos); | ||
62 | |||
63 | client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero ); | ||
64 | }; | ||
65 | |||
66 | client.SendRegionHandshake(m_regionInfo); | ||
67 | |||
68 | } | ||
69 | |||
70 | private void SendWearables( IClientAPI client ) | ||
71 | { | ||
72 | client.SendWearables( AvatarWearable.DefaultWearables ); | ||
73 | } | ||
74 | |||
75 | void IWorld.RemoveAvatar(LLUUID agentID) | ||
76 | { | ||
77 | |||
78 | } | ||
79 | |||
80 | RegionInfo IWorld.RegionInfo | ||
81 | { | ||
82 | get { return m_regionInfo; } | ||
83 | } | ||
84 | |||
85 | object IWorld.SyncRoot | ||
86 | { | ||
87 | get { return this; } | ||
88 | } | ||
89 | |||
90 | private uint m_nextLocalId = 1; | ||
91 | |||
92 | uint IWorld.NextLocalId | ||
93 | { | ||
94 | get { return m_nextLocalId++; } | ||
95 | } | ||
96 | |||
97 | #endregion | ||
98 | |||
99 | |||
100 | } | ||
101 | } | ||