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authorJustin Clark-Casey (justincc)2012-07-07 00:02:45 +0100
committerJustin Clark-Casey (justincc)2012-07-07 00:02:45 +0100
commit7ff4eec79cf16886439604a23126abd195ae8b2e (patch)
treef59be673321e6a74dc429e52e585ef165a8a845d /OpenSim/Data
parentRemove now duplicate interregion object check that should have been removed a... (diff)
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Remove redundant SetScene() function in Scene.AddSceneObject()
This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks. There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
Diffstat (limited to 'OpenSim/Data')
-rw-r--r--OpenSim/Data/Tests/RegionTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs
index 474609b..55b9b4d 100644
--- a/OpenSim/Data/Tests/RegionTests.cs
+++ b/OpenSim/Data/Tests/RegionTests.cs
@@ -1081,7 +1081,7 @@ namespace OpenSim.Data.Tests
1081 sop.Shape = PrimitiveBaseShape.Default; 1081 sop.Shape = PrimitiveBaseShape.Default;
1082 1082
1083 SceneObjectGroup sog = new SceneObjectGroup(sop); 1083 SceneObjectGroup sog = new SceneObjectGroup(sop);
1084 sog.SetScene(scene); 1084// sog.SetScene(scene);
1085 1085
1086 return sog; 1086 return sog;
1087 } 1087 }