aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data
diff options
context:
space:
mode:
authorMelanie2010-02-15 00:20:48 +0000
committerMelanie2010-02-15 00:20:48 +0000
commitc033223c63274ebe41075b24d108ca952fbd242c (patch)
tree8c969a9643c469feb37133b175be18eb52fdff49 /OpenSim/Data
parentExtraneous debug messages removed (diff)
parentPlug a small hole (diff)
downloadopensim-SC_OLD-c033223c63274ebe41075b24d108ca952fbd242c.zip
opensim-SC_OLD-c033223c63274ebe41075b24d108ca952fbd242c.tar.gz
opensim-SC_OLD-c033223c63274ebe41075b24d108ca952fbd242c.tar.bz2
opensim-SC_OLD-c033223c63274ebe41075b24d108ca952fbd242c.tar.xz
Merge branch 'master' into presence-refactor
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/MySQLUserData.cs5
-rw-r--r--OpenSim/Data/SQLite/SQLiteRegionData.cs113
2 files changed, 101 insertions, 17 deletions
diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs
index 2cf88b8..0a9d2e3 100644
--- a/OpenSim/Data/MySQL/MySQLUserData.cs
+++ b/OpenSim/Data/MySQL/MySQLUserData.cs
@@ -622,11 +622,6 @@ namespace OpenSim.Data.MySQL
622 return false; 622 return false;
623 } 623 }
624 624
625 /// <summary>
626 /// Appearance
627 /// TODO: stubs for now to get us to a compiling state gently
628 /// override
629 /// </summary>
630 public override AvatarAppearance GetUserAppearance(UUID user) 625 public override AvatarAppearance GetUserAppearance(UUID user)
631 { 626 {
632 try 627 try
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index b68de1a..5a4ee2a 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -617,18 +617,42 @@ namespace OpenSim.Data.SQLite
617 { 617 {
618 lock (ds) 618 lock (ds)
619 { 619 {
620 using (SqliteCommand cmd = new SqliteCommand("delete from land where UUID=:UUID", m_conn)) 620 // Can't use blanket SQL statements when using SqlAdapters unless you re-read the data into the adapter
621 // after you're done.
622 // replaced below code with the SqliteAdapter version.
623 //using (SqliteCommand cmd = new SqliteCommand("delete from land where UUID=:UUID", m_conn))
624 //{
625 // cmd.Parameters.Add(new SqliteParameter(":UUID", globalID.ToString()));
626 // cmd.ExecuteNonQuery();
627 //}
628
629 //using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:UUID", m_conn))
630 //{
631 // cmd.Parameters.Add(new SqliteParameter(":UUID", globalID.ToString()));
632 // cmd.ExecuteNonQuery();
633 //}
634
635 DataTable land = ds.Tables["land"];
636 DataTable landaccesslist = ds.Tables["landaccesslist"];
637 DataRow landRow = land.Rows.Find(globalID.ToString());
638 if (landRow != null)
621 { 639 {
622 cmd.Parameters.Add(new SqliteParameter(":UUID", globalID.ToString())); 640 land.Rows.Remove(landRow);
623 cmd.ExecuteNonQuery();
624 } 641 }
625 642 List<DataRow> rowsToDelete = new List<DataRow>();
626 using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:UUID", m_conn)) 643 foreach (DataRow rowToCheck in landaccesslist.Rows)
627 { 644 {
628 cmd.Parameters.Add(new SqliteParameter(":UUID", globalID.ToString())); 645 if (rowToCheck["LandUUID"].ToString() == globalID.ToString())
629 cmd.ExecuteNonQuery(); 646 rowsToDelete.Add(rowToCheck);
647 }
648 for (int iter = 0; iter < rowsToDelete.Count; iter++)
649 {
650 landaccesslist.Rows.Remove(rowsToDelete[iter]);
630 } 651 }
652
653
631 } 654 }
655 Commit();
632 } 656 }
633 657
634 /// <summary> 658 /// <summary>
@@ -655,12 +679,27 @@ namespace OpenSim.Data.SQLite
655 } 679 }
656 680
657 // I know this caused someone issues before, but OpenSim is unusable if we leave this stuff around 681 // I know this caused someone issues before, but OpenSim is unusable if we leave this stuff around
658 using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn)) 682 //using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn))
683 //{
684 // cmd.Parameters.Add(new SqliteParameter(":LandUUID", parcel.LandData.GlobalID.ToString()));
685 // cmd.ExecuteNonQuery();
686
687// }
688
689 // This is the slower.. but more appropriate thing to do
690
691 // We can't modify the table with direct queries before calling Commit() and re-filling them.
692 List<DataRow> rowsToDelete = new List<DataRow>();
693 foreach (DataRow rowToCheck in landaccesslist.Rows)
659 { 694 {
660 cmd.Parameters.Add(new SqliteParameter(":LandUUID", parcel.LandData.GlobalID.ToString())); 695 if (rowToCheck["LandUUID"].ToString() == parcel.LandData.GlobalID.ToString())
661 cmd.ExecuteNonQuery(); 696 rowsToDelete.Add(rowToCheck);
662 } 697 }
663 698 for (int iter = 0; iter < rowsToDelete.Count; iter++)
699 {
700 landaccesslist.Rows.Remove(rowsToDelete[iter]);
701 }
702 rowsToDelete.Clear();
664 foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList) 703 foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList)
665 { 704 {
666 DataRow newAccessRow = landaccesslist.NewRow(); 705 DataRow newAccessRow = landaccesslist.NewRow();
@@ -1711,7 +1750,7 @@ namespace OpenSim.Data.SQLite
1711 row["terrain_raise_limit"] = settings.TerrainRaiseLimit; 1750 row["terrain_raise_limit"] = settings.TerrainRaiseLimit;
1712 row["terrain_lower_limit"] = settings.TerrainLowerLimit; 1751 row["terrain_lower_limit"] = settings.TerrainLowerLimit;
1713 row["use_estate_sun"] = settings.UseEstateSun; 1752 row["use_estate_sun"] = settings.UseEstateSun;
1714 row["sandbox"] = settings.Sandbox; 1753 row["Sandbox"] = settings.Sandbox; // database uses upper case S for sandbox
1715 row["sunvectorx"] = settings.SunVector.X; 1754 row["sunvectorx"] = settings.SunVector.X;
1716 row["sunvectory"] = settings.SunVector.Y; 1755 row["sunvectory"] = settings.SunVector.Y;
1717 row["sunvectorz"] = settings.SunVector.Z; 1756 row["sunvectorz"] = settings.SunVector.Z;
@@ -1813,6 +1852,7 @@ namespace OpenSim.Data.SQLite
1813 /// <param name="regionUUID"></param> 1852 /// <param name="regionUUID"></param>
1814 private void addPrim(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) 1853 private void addPrim(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
1815 { 1854 {
1855
1816 DataTable prims = ds.Tables["prims"]; 1856 DataTable prims = ds.Tables["prims"];
1817 DataTable shapes = ds.Tables["primshapes"]; 1857 DataTable shapes = ds.Tables["primshapes"];
1818 1858
@@ -1962,6 +2002,40 @@ namespace OpenSim.Data.SQLite
1962 } 2002 }
1963 2003
1964 /// <summary> 2004 /// <summary>
2005 /// create an update command
2006 /// </summary>
2007 /// <param name="table">table name</param>
2008 /// <param name="pk"></param>
2009 /// <param name="dt"></param>
2010 /// <returns>the created command</returns>
2011 private static SqliteCommand createUpdateCommand(string table, string pk1, string pk2, DataTable dt)
2012 {
2013 string sql = "update " + table + " set ";
2014 string subsql = String.Empty;
2015 foreach (DataColumn col in dt.Columns)
2016 {
2017 if (subsql.Length > 0)
2018 {
2019 // a map function would rock so much here
2020 subsql += ", ";
2021 }
2022 subsql += col.ColumnName + "= :" + col.ColumnName;
2023 }
2024 sql += subsql;
2025 sql += " where " + pk1 + " and " + pk2;
2026 SqliteCommand cmd = new SqliteCommand(sql);
2027
2028 // this provides the binding for all our parameters, so
2029 // much less code than it used to be
2030
2031 foreach (DataColumn col in dt.Columns)
2032 {
2033 cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType));
2034 }
2035 return cmd;
2036 }
2037
2038 /// <summary>
1965 /// 2039 ///
1966 /// </summary> 2040 /// </summary>
1967 /// <param name="dt">Data Table</param> 2041 /// <param name="dt">Data Table</param>
@@ -2079,6 +2153,11 @@ namespace OpenSim.Data.SQLite
2079 2153
2080 da.UpdateCommand = createUpdateCommand("land", "UUID=:UUID", ds.Tables["land"]); 2154 da.UpdateCommand = createUpdateCommand("land", "UUID=:UUID", ds.Tables["land"]);
2081 da.UpdateCommand.Connection = conn; 2155 da.UpdateCommand.Connection = conn;
2156
2157 SqliteCommand delete = new SqliteCommand("delete from land where UUID=:UUID");
2158 delete.Parameters.Add(createSqliteParameter("UUID", typeof(String)));
2159 da.DeleteCommand = delete;
2160 da.DeleteCommand.Connection = conn;
2082 } 2161 }
2083 2162
2084 /// <summary> 2163 /// <summary>
@@ -2090,6 +2169,16 @@ namespace OpenSim.Data.SQLite
2090 { 2169 {
2091 da.InsertCommand = createInsertCommand("landaccesslist", ds.Tables["landaccesslist"]); 2170 da.InsertCommand = createInsertCommand("landaccesslist", ds.Tables["landaccesslist"]);
2092 da.InsertCommand.Connection = conn; 2171 da.InsertCommand.Connection = conn;
2172
2173 da.UpdateCommand = createUpdateCommand("landaccesslist", "LandUUID=:landUUID", "AccessUUID=:AccessUUID", ds.Tables["landaccesslist"]);
2174 da.UpdateCommand.Connection = conn;
2175
2176 SqliteCommand delete = new SqliteCommand("delete from landaccesslist where LandUUID= :LandUUID and AccessUUID= :AccessUUID");
2177 delete.Parameters.Add(createSqliteParameter("LandUUID", typeof(String)));
2178 delete.Parameters.Add(createSqliteParameter("AccessUUID", typeof(String)));
2179 da.DeleteCommand = delete;
2180 da.DeleteCommand.Connection = conn;
2181
2093 } 2182 }
2094 2183
2095 private void setupRegionSettingsCommands(SqliteDataAdapter da, SqliteConnection conn) 2184 private void setupRegionSettingsCommands(SqliteDataAdapter da, SqliteConnection conn)